Quote Originally Posted by Kazzoey View Post
Suggestions Take Blackest Night off of DRK and put it as Heart of Stone on GNB. It makes much more sense for GNB to be the barrier tank than DRK.
Suggestions
Let DRK be a mix of a Siphon-based tank and an auto-revive tank and throw in some double-edged(Give + Take) buffs to himself and party members. Remove Blackest Night as their main mitigation skill and put it on GNB where it more appropriately belongs. Let the majority of their mitigation come from Blood Weapon (All attacks return health). Change Darkside to convert MP costs into % based HP costs for extra damage. Change Dark Arts to increase MP costs ( thus Increasing % Hp costs w/ Darkside) for even more damage (which will inadvertently increase Bloodweapon's restorative effects to help mitigatate Darkside). Allow Living Dead to be put on a party member of choice for Auto-Revive, BALANCE ACCORDINGLY. And let skills like Sole Survivor be a buff to apply to a party member that kills their natural HP rejeneration and puts a rejen effect on the DRK, or maybe Dark Dance will put a Vuln-Up debuff on a party member while buffing your defenses/mitigation by a substantial amount to assist in tank busters.
1) TBN is as good as it is because we have the least amount of Defensive CDs.

2) The other proposed changes would cause a lot of issues in raids and would almost certainly mean the death of the class in the raid scene, PF and Static both.