Astro is here to stay. The devs are not changing the cards, and do not care about the feeback cause they want this set up.
Well it's sad to main a class for so long only for the devs to ruin it for me.
Astro is here to stay. The devs are not changing the cards, and do not care about the feeback cause they want this set up.
Well it's sad to main a class for so long only for the devs to ruin it for me.
They will eventually change it, it's matter of time until they realise how bad it is compared to WHM.
I suspect it's just at the back of the queue behind the DPS jobs that also need addressing.
At least they've actually been willing to touch on the healer issues this time round rather than outright ignoring them. Baby steps![]()
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Canceled sub. Resources are not being put into the healing classes because the devs don't play healers. They see no need to change the clunky flavorless boring card system for ast. Collective unconscious. Horoscope autodetination? No reason for 6 images of the cards that don't make sense to keep since lore is out the door. Looks like homogenization is there route due to laziness to allocate resources to development. They are happy with the 2 healer dynamic of sch and whm.
lol how long did it take them to realise how bad WHM was comapred to AST? And did they even ever realized it or was it just an accident that WHM is now better?
However, it doesn't look like OP is talking about balancing and numbers, he is talking about gameplay. Especially the dumbed down card system.
I did not played AST, but I mained DRK for 4 years since HW and I understand the feeling. They ruined the gameplay and they will not go back. It's simply not the job anymore wich we started and begun to love back in HW. I switched to BLM now, hopefully Yoshi holds his protecting hands over his own mainjob xD
Very sad indeed - AST is the very job that got me so interested in the game when I started playing, so much so I made a bee-line to unlock it as soon as I possibly could
Put simply, the class just isn't what I fell in love with anymore, and that's pretty much all I have to say about it now at this point, since it doesn't look like they'll be changing their stance on the job for the foreseeable
Yeh that's pretty much it. If the cards needed a nerf so be it, but this new card system is braindead and feels like nothing is really happening.lol how long did it take them to realise how bad WHM was comapred to AST? And did they even ever realized it or was it just an accident that WHM is now better?
However, it doesn't look like OP is talking about balancing and numbers, he is talking about gameplay. Especially the dumbed down card system.
I did not played AST, but I mained DRK for 4 years since HW and I understand the feeling. They ruined the gameplay and they will not go back. It's simply not the job anymore wich we started and begun to love back in HW. I switched to BLM now, hopefully Yoshi holds his protecting hands over his own mainjob xD
Theres that and now the lore for Astro no longer makes sense. Every card had it's own lore. Now it's all the same
Old cards were just as braindead and only gave the illusion of choice. You just had to fish for aoe balance (first best) or other aoe dps buffs (spear or arrow). Other cards were either useless (bole) or royal road fodder.
At least now they can balance jobs depending on a predictable rdps contribution provided by cards.
And you are the problem of why this happend. All cards had their uses. Bole was great for aoe attacks with the Aoe royal road.Old cards were just as braindead and only gave the illusion of choice. You just had to fish for aoe balance (first best) or other aoe dps buffs (spear or arrow). Other cards were either useless (bole) or royal road fodder.
At least now they can balance jobs depending on a predictable rdps contribution provided by cards.
Now our choice is...balance or balance or balance or balance
Being fodder for royal road was still useful, and Bole could be clutch useful if you were with pugs or you mess up.Old cards were just as braindead and only gave the illusion of choice. You just had to fish for aoe balance (first best) or other aoe dps buffs (spear or arrow). Other cards were either useless (bole) or royal road fodder.
At least now they can balance jobs depending on a predictable rdps contribution provided by cards.
AST was the healer I enjoyed playing most in harder content specifically for the way cards worked, as long as you were throwing out A royal roaded buff every min, you were being useful, and if you drew optimally then even better.
The new cards have put me off leveling a healer this expac
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