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  1. #27
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    They are adding “Expert Recipes.” And apparently they are adding new conditions other than poor, excellent, and great to make it important to HQ the item. That makes macros useless I believe. The ranking system seems to be a 10 day thing from what I read, so people continuously have chances to get on top of the leaderboards. Leaderboards will be on lodestone as well. There’s a....skill simulator? And apparently there will be a system similar to Combat dummies where you can practice rotations on.

    Rewards for turning in expert recipes consists of “special titles’” (vet crafters hardly care) if you’re on top, and a few other un named rewards. As I feared, the rewards for completing these are just special titles and most likely some tool glamour and furniture. This thread is kind of pointless now, they clearly don’t want motivation to be a key factor in making these expert recipes.

    I’m not busting my butt for a title and tool glamour and furniture. At the very least no special accessories...? I don’t see hardcore crafters bothering with this at all. It’ll likely be a dead activity after the first 2 weeks. I think I’ll kindly stick with traditional gaming where there is an actual grind, with actual rewards. Really sad to see what crafting has turned into, but I still respect their decision to make crafting not so gated. Minimalistic and effortless content with meaningless risk vs reward just isn’t my thing. I think I’ll probably wait for a new FF mmo, one preferably not directed by Yoshida, or one where his involvement in crafting is very marginal at best. At least I still enjoy the gold saucer games lol.
    (3)
    Last edited by Nandrolone; 12-15-2019 at 01:28 AM.