And there you have it folks.for me the rng is the only way to make things challenging, otherwise it just takes time till someone figures out the best rotation and everyone else copies it.
the challenge is figuring out a rotation that maximizes the number of touches and so gets you the highest quality.
relying on procs is still rng by the way
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.