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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    So, I'm looking at this and need to weigh in.

    The action adjustments effectively get rid of a step.

    You -always- use Steady Hand. You always use it if the action isn't 100% success rate. That's a period, end of story. The removal of Steady Hand and the increase of most Touch and Synthesis actions to 100% is a lateral change. It doesn't affect much, and some outliers received CP cost increases.

    The big nerf to take into account is Great Strides - An additive 100% increase is a -significant nerf-. Instead of doubling up all your previous effects, you see a significant decrease the further along you are.

    If you open a craft now and do a Great Strides Byregot, you can expect the final result to be lower by about 25-33% come patch day. This doesn't mean much now, but if there are exorbitant quality requirements moving forward, then hitting HQ is a matter of attrition or utilizing HQ materials.

    Ingenuity is another...nerf? It depends on what the increase of efficiency is compared to the increase prior to decreasing recipe level. At best it's a lateral shift, at worse it is still a significant nerf.

    Stroke of Genius is now a specialist only increase (Specialization Stones give +15 cp).

    Giving Specialists an effective free stalling ability gives them a pretty significant edge.

    Whether or not these are good shifts depends how they change their recipe scaling. A lot of unneeded junk got cleared out, a lot of stalling and recovery capability got removed. Delicate Synthesis was potentially nerfed indirectly with the nerf to Ingenuity, and the improvement of all synthesis and touch success rates.
    (1)
    Last edited by Kabooa; 10-26-2019 at 02:23 AM.

  2. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Kabooa View Post
    So, I'm looking at this and need to weigh in.

    The action adjustments effectively get rid of a step.

    You -always- use Steady Hand. You always use it if the action isn't 100% success rate. That's a period, end of story. The removal of Steady Hand and the increase of most Touch and Synthesis actions to 100% is a lateral change. It doesn't affect much, and some outliers received CP cost increases.

    The big nerf to take into account is Great Strides - An additive 100% increase is a -significant nerf-. Instead of doubling up all your previous effects, you see a significant decrease the further along you are.

    If you open a craft now and do a Great Strides Byregot, you can expect the final result to be lower by about 25-33% come patch day. This doesn't mean much now, but if there are exorbitant quality requirements moving forward, then hitting HQ is a matter of attrition or utilizing HQ materials.

    Ingenuity is another...nerf? It depends on what the increase of efficiency is compared to the increase prior to decreasing recipe level. At best it's a lateral shift, at worse it is still a significant nerf.

    Stroke of Genius is now a specialist only increase (Specialization Stones give +15 cp).

    Giving Specialists an effective free stalling ability gives them a pretty significant edge.

    Whether or not these are good shifts depends how they change their recipe scaling. A lot of unneeded junk got cleared out, a lot of stalling and recovery capability got removed. Delicate Synthesis was potentially nerfed indirectly with the nerf to Ingenuity, and the improvement of all synthesis and touch success rates.
    If delicate synthesis is at least nerfed, that’s good enough for me I guess.
    (2)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    If delicate synthesis is at least nerfed, that’s good enough for me I guess.
    It will be hard to say for certain without seeing how it all shakes out.

    Edit: Whups, Delicate itself seemed to be unchanged. Misread.
    (0)
    Last edited by Kabooa; 10-27-2019 at 02:34 AM.