Ok so genuine question here. What would "Crafting (Savage)" even look like? What would you craft? See below for points and address as needed:

Comment: "Let us craft even better gear"
Question: Why? Is this crafting gear or battle gear?
Thought: If youre crafting "even better crafter gear" what are you using that for? Everything can already be macro'd with current script gear. If your thinking about making the crafting savage gear to make comparable crafted savage raid gear I could maybeee see the point, but the game was built around combat, not crafting.

Comment: "Let us craft savage raid equivalent gear"
Thought: What are you planning on doing with it?
Comment: If your planning on raiding with it yourself, cool, dont see and issue implementing something like that into the game as long as its as hard to craft as savage fights are to clear (i.e. prepare to fail the craft a lot). The other side of this is are you planning on selling it on the MB? If yes, I dont see how it would be beneficial (please enlighten me, yes really) because if youre selling it on the MB for the tens of millions of gil it would be worth, the average player wouldnt be able to afford it and the people that could will either 1) already be able to craft it themselves 2) be in a static and have raid gear 3) have someone who (like in my FC/static) would just craft the items for us for free

Not sure if this is coming off as against the idea, because I'm not. I just dont see how something like it could be implemented without ironing out the finer points mentioned above. If I have the wrong idea about how anything above works, please let me know so I can get better. Thanks!