Quote Originally Posted by Maneesha View Post
Make specialists important, people can choose only 1 profession
...
Similar to RL, you can have many skills, but only a very few in which you can excel. In video games, excellency is often tied or shown in a time investment and/or resource investment (gear/melds etc).

So yes, people not prioritizing something, not having the time to invest for it, should not excel.
As long as you can't sell the results for millions of gil, I'd agree to this.

However, I'm afraid you used the word 'lucratively' once too often in your descriptions. Raider and PvP player rewards are not 'lucrative', they're personal. Why should crafting and gathering be any different?