

Being able to craft and be self sufficient is fun.
Stop trying to take a way my fun by reintroducing dumb and boring grinds. That's very selfish of you.
It works both ways.
Well obviously not to the other gal, see above.![]()



I'm only addressing the OP's points as they chase their tail with their own logic. Crafting exists as a way for players to be relatively self sufficient in terms of gear upgrades and as a means of making money. If making money isn't their concern then making crafting difficult for the sake of making it difficult is pointless even with exclusive awards because, as I said previously, the 'pro' crafters would just release their optimum rotations for those crafts so everyone interested would still get the prize.
Making crafting difficult serves only to limit how much of certain items are posted to the marketboard. They can do as many 'challenging' crafts they want, but what are they gonna do with it once it's done? The only options are to use it or sell it and I don't see the point of wasting mats or inventory space on a craft you aren't going to use or sell just for the 'challenge' of it.
Last edited by Joven; 07-27-2019 at 07:17 PM.


No, it really doesn't. There was only ever a modest barrier to being self-sufficient previously and the new abilities have little to nothing to do with how grindy it is. Please get a clue.



Last edited by Joven; 07-28-2019 at 01:48 PM.
Gamers don't die, we just go AFK
#ottergate



Last edited by Joven; 07-28-2019 at 02:32 PM.
Gamers don't die, we just go AFK
#ottergate


I never stated otherwise, if you had actually bothered to read my posts and not be triggered by the first line or seeing my avatar, you would have read (multiple times by now) that I agree with you on the fact that the current crafting process is too uninvolved.
I'm merely arguing that more grind through harsher gear requirement is not a valid way to fix that because once you get your gear grinded you would, yet again, end up in a braindead macro-able and boring crafting system. It would merely take more time to get there and that [more time] would lead to the exclusivity you apparently seem to want.
BTW: I didn't ask SE to make crafting easier. I didn't ask SE to lessen the grind. Back in ARR I accepted that this aspect of the game was not my cup of tea.
But they did it anyway and now I am enjoying being self sufficent.
YOU want to take that away from me. YOU are the selfish one here. Not me. I merely take what SE offers me and tell them "I like this one better than the old one!".
Last edited by Granyala; 07-28-2019 at 05:18 PM.


Nobody's triggered. You just have bad ideas that will hurt the game and don't care because you're selfish.I never stated otherwise, if you had actually bothered to read my posts and not be triggered by the first line or seeing my avatar, you would have read (multiple times by now) that I agree with you on the fact that the current crafting process is too uninvolved.
I'm merely arguing that more grind through harsher gear requirement is not a valid way to fix that because once you get your gear grinded you would, yet again, end up in a braindead macro-able and boring crafting system. It would merely take more time to get there and that [more time] would lead to the exclusivity you apparently seem to want.
BTW: I didn't ask SE to make crafting easier. I didn't ask SE to lessen the grind. Back in ARR I accepted that this aspect of the game was not my cup of tea.
But they did it anyway and now I am enjoying being self sufficent.
YOU want to take that away from me. YOU are the selfish one here. Not me. I merely take what SE offers me and tell them "I like this one better than the old one!".



How are their ideas going to "hurt the game"? As far as I can tell they're just saying crafting is, for the most part, fine the way it is and doesn't need to be changed.
You all knew coming into this game that it was intended to cater to as many people as possible, so they're going to make it as accessible as possible to as many people as possible because money.
Gamers don't die, we just go AFK
#ottergate


I've already explained it multiple times.How are their ideas going to "hurt the game"? As far as I can tell they're just saying crafting is, for the most part, fine the way it is and doesn't need to be changed.
You all knew coming into this game that it was intended to cater to as many people as possible, so they're going to make it as accessible as possible to as many people as possible because money.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


