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  1. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Crafters and hardcore crafters on almost every server are getting kind of fed up with this easy crafting and neglecting hardcore players. Even a well known crafter on Cerberus made a YouTube video addressing it (though, indirectly lol):

    https://youtu.be/F-AFJH2RhYw

    What needs to be done: Keep in the casual mechanics. But give hardcore players that enjoy challenges, difficult recipes to complete. Reward us for it. Make the rewards worth everyone’s time. Don’t reward us with useless things such as furniture, or glam. Actual gear pieces or tool pieces with high stats would be great. Give us a crafting savage of some sort. Let casual players do things, and let us do things.

    We pay for your game too. So think about this thread when developing crafting mechanics for 6.0
    (20)
    Last edited by CookiesNCreams; 07-15-2019 at 09:30 AM.