Quote Originally Posted by Kaurhz View Post
I mean sure but if you're going to invoke a manual rotation which involves the usage of Whistle to overcome that hurdle then you're already using a skill which is more busted than all of the aforementioned abilities (minus Ingenuity), collectively. That skill will trivialise any challenge you throw at it. At that point the only challenge you're imposing on yourself is learning how to properly use that skill.

With respect to doing it without Ingenuity nobody here is going to believe that on your fleeting word in any circumstance, especially taking into an account that the ability factors for 50%~ of the quality gain.
He knows that, haha. I believe he’s just trying to provoke me into getting banned on here again like someone else previously did. He also did not address what I posted 1-2 pages ago. I’m waiting on that.

We should really stop letting our feelings do the talking, and actually admit that crafting is just too easy at this point, it’s really that simple. No shame in admitting such a thing.

Quote Originally Posted by Temjiu View Post
I think the issue with crafting is they would need to design it so that you would have to interact, press buttons, etc. in order to craft. It seems that they've been going away from this as a necessity, so not sure if they would turn around and change it all.
They really should try to implement something like that. Turning end game crafting into a children’s mini-game really isn’t the way to reward players that spent months/weeks getting things leveled and geared.