Results -9 to 0 of 605

Threaded View

  1. #10
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    I have no intention to insult anyone and for a Theme Park MMO FFXIV crafting system is good and I don't think needs to change, still, I going to be blunt: even during ARR and HW the whole system was casual. Why?

    - You can be everything in one character. No need to interact with others outside the marketplace.

    - No need to compete for resources.

    - This game uses a centralized marketplace, removing the importance of many other factors like location or marketing.

    - All 8 DoLs are the same class.

    - Materials only come in NQ/HQ.

    - You can't modify the stats of any items.

    - No decay.

    So no, I don't think to make the final craft harder will make it more hardcore. IMO sound like just an excuse to gatekeep people out to amass more GIL. Isghard idea is a good approach for everyone, crafting is always going to be a side activity and as the own nature of everything else in FFXIV the value of the time invested will decrease over time. Farming extreme mounts when they are current is much harder than wait for a few patches or even expansion.
    (3)
    Last edited by Driavna; 07-27-2019 at 03:59 PM.