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  1. #10
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Joven View Post
    After reading through this entire thread (for some reason), I've noticed that the OP and their proxy conveniently gloss over the suggestion of making their own, challenging rotation:


    Just because you have the easy option doesn't mean you're forced to use it.

    They also seemed to conveniently ignore when someone asked for examples of how they would change things to make crafting more challenging:


    Instead of just demanding SE do all the work to 'fix' crafting to make it more challenging for you, offer suggestions. Something like increasing the CP cost of Prudent Touch, or removing it entirely. Remove Steady Hand II and Careful Synth III, I dunno, I'm just tossing out ideas, but at least I'm making an effort.

    I can agree that if you're willing to put in the effort then you should be rewarded, but for something like crafting there really is no way to have 'peak' crafters without making crafting so arduous that only those type of people would bother with it. As others have said, a lot of people already view crafting to be too difficult to bother with, would you now want to drive off everyone else for the satisfaction you seek?
    1: Why would I intentionally inconvenience myself/ handicap myself VS other crafters in the end game market? Why? Because the option is there? As someone who monopolizes Primal thanks to World Visit, that is a foolish thing to do. Don’t be silly. That is absolutely ridiculous. That’s like having $12,000,000 USD, and buying a Honda Civic, when I could buy a Bugatti. Don’t. Please.

    2: You clearly skimmed over my posts. I previously stated, that I would suggest for Square Enix to add a very simple, yet undeniably reasonable in difficulty...mechanic...such as: only allowing end game recipes to let the player use Prudent Touch 5 times. And use progress moves 3-4 times. No amount of Prudent Touch or Preparatory Touch will save you then. You’ll need to actually learn how to craft, just like in ARR or HW. ( minus the RNG ) Don't be so willfully ignorant like that.

    3: 2.0 was hard for you. 3.0 was hard for you. 4.0 was hard for you. And now you’re insinuating that 5.0 is hard for you also?! I’m sorry, but if you need crafting to get any easier than this. It has absolutely nothing to do with being casual. More like laziness, and refusal to apply and adapt. I’m sorry, but, crafting can’t possibly be any easier than this. This is just dumb easy.
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    Last edited by CookiesNCreams; 07-26-2019 at 06:29 PM.