Quote Originally Posted by Nixxe View Post
What's wrong with mechanical advantages in an area of the game where stratification is based entirely on deciding to put effort into it or not? Nobody can be locked out of it unless they choose to be locked out of it.
Nobody chooses to have spare time for it. You either have the time, or you don't, and while this isn't an issue if the "advantage" itself exists in its own vacuum each tier, the bigger issue is whether or not it leads to more gatekeeping.

You want your +20 ilvl crafter gear, sure fine, I don't care.

Oh wait, we need that +20 ilvl crafted gear to make X, Y, Z and they aren't -glamour only- items? Then we have a problem.