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  1. #1
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Likethewind View Post
    healers dps in WoW tho...
    Exactly, the reason Healers do not DPS often in WoW is the amount of unavoidable damage the players take (And the fact that death is not fixable, unless you have combat rezzes, a player will stay dead for a while.) - WoW healing is a battle of attrition, triage and smart resource use.

    And even then, WoW healers get more DPS abilities than FFXIV healers.
    (1)

  2. #2
    Player
    Tharnor's Avatar
    Join Date
    Jul 2018
    Posts
    44
    Character
    Tharnor Ravenlocke
    World
    Siren
    Main Class
    Scholar Lv 90
    The only thing I can agree with you on is seraph. It makes her a bit clunky to use in the beginning until muscle memory kicks in. That comment about ruin 2 just shows you do not understand the reason we have it. It exist for two reasons. Weaving ogcd and movement, both of which are still important to get the most out of the class.

    If sch is to complex for you I would suggest playing whm instead. Since sch was designed to be a more complex class.
    (0)

  3. #3
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Consoltation would be a good change maybe, but the rest of your changes are bad imo.
    Using cooldowns appropriately is part of being good at your job, don't need to make it simpler.

    Repose is required in the role quests, so even if it's small it serves a purpose.

    Emergency tactics is something that has to be manual use due to how it functions. It would be useless if you couldn't do it on demand.

    And finally Ruin II being lesser potency than broil but able to be used on the move is an important part of caster DPS balance.
    (1)

  4. #4
    Player

    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    166
    Quote Originally Posted by Deceptus View Post
    Dissipation. It's been clunky and is completely counter to our core job identity. For years now.
    Agreed. It needed a rework and this was the perfect opportunity for it. They could have just made it "Increase your fairy's healing by 50% for 15 seconds" and I would of been happy.
    (4)
    The real world only makes sense once you realize it's an MMORPG.

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Awarewolf View Post
    Agreed. It needed a rework and this was the perfect opportunity for it. They could have just made it "Increase your fairy's healing by 50% for 15 seconds" and I would of been happy.
    Or straight up just gave you 3 Aetherflow stacks.

    Or increased healing by 50% and damage by 20%. (because we don't have a big damage button)
    (0)

  6. #6
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    SCH-
    • Summon Seraph becomes Consolation after its used like Geirskogul and Nastrond.

    Skills that can be consolidated in 5.0 [Proc/Summon Skills Consolidation]
    (0)
    Last edited by Zyneste; 07-15-2019 at 10:59 AM.

  7. #7
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Honestly we really only need two changes. A stack dump and a slight ruin II buff. Gameplay would improve so much with those two things. What is left is dungeon aow spam but honestly I don't see them doing anything about that
    (0)

  8. #8
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by EaMett View Post
    What is left is dungeon aow spam but honestly I don't see them doing anything about that
    Couldn't they just adjust the MP for Art of War to be more in line with Holy/Gravity? Though it’s maybe need a small potency reduction
    (0)

  9. #9
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Deceptus View Post
    Dissipation. It's been clunky and is completely counter to our core job identity. For years now.
    The change they did to it would have been great, if we still had energy drain or some sort of DPS aetherflow dump.
    (1)

  10. #10
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    On the matter of hotbar space we have 8 unused slots on Eos and Selene's pet hotbars. 12 if we could get Seraph as a Summon. Fairy commands could be removed and fairy skills returned there to free up hotbar real estate. Then would wish for it with their old skills and mortality returned.
    (0)

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