I've still yet to hear a solid argument against this simple suggestion;
Just make using chat a privilege that can be taken away.
Done. Toxic people get muted. Three strikes and muted for life. People who aren't dicks about it get to keep chat and presumably be helpful to their teammates. Bonus point; Since being a dick can result in losing access to chat, maybe people will be think twice before being a dick in chat, "I've been muted for 24 hours, maybe I'll curb my toxicity a bit", wishful thinking? Probably... Christ, this is the exact same system they use on these forums, which I'm likely about to incur for repeated use of the word "dick".


This isn't going to solve anything. We are all muted and people still come up with ways in order to harass others. You'll just give SE extra work for nothing.I've still yet to hear a solid argument against this simple suggestion;
Just make using chat a privilege that can be taken away.
Done. Toxic people get muted. Three strikes and muted for life. People who aren't dicks about it get to keep chat and presumably be helpful to their teammates. Bonus point; Since being a dick can result in losing access to chat, maybe people will be think twice before being a dick in chat, "I've been muted for 24 hours, maybe I'll curb my toxicity a bit", wishful thinking? Probably... Christ, this is the exact same system they use on these forums, which I'm likely about to incur for repeated use of the word "dick".
Chocobo-shite.
Look at the title of this thread. New player, put off by the lack of chat because he is unable to simply communicate with his team, for better or worse. That is what SE gains out of such a change; Not putting new players off their "eSports level" PvP mode. Actually creating an environment that helps encourage people to play the damn mode. Yes there will be toxic pricks, but they'll get muted then we never hear from them again, leaving us with only the decent people who can give helpful advice and actually build up a sense of community in game.
Extra work for nothing... Christ... It's extra work to help ensure that this dumb game mode actually has a future that can grow a community, rather than this stagnant mess that just bleeds veterans and puts new players off... Not saying having chat back is a magical panacea that'll fix Feast of all its woes, but you really cannot have a successful game mode when you cripple players ability to communicate like this...
Simply muting the people who are toxic, as they're toxic, achieves the exact same scenario that we're currently in, if as people claim everyone in PvP is toxic. If there are good and helpful people about? They wont get muted. They'll be able to talk and help other players in Feast. That is a good thing, which should be encouraged. To act like everyone is toxic and they'd all be muted anyway if frankly an insult to such players, which is exactly what SE is doing by just blanket muting everyone instead of what I suggested.
It's not even extra work... Like you said, people just find ways around the mute to be toxic... How many people are still reported off Feast for post-game /tells, or mid-match quickchat/mark ignore spam? Muting everyone didn't fix the problem, it just moved it. Meanwhile people who could do a lot of good for the community are also muted because... Why exactly? Give me one good reason why someone who'd simply offer polite advice and help their team with a strategy should also be muted. Go ahead, I'll wait.
This actually made me laugh, because it's the complete opposite... Having chat back wouldn't increase the amount of toxicity, nor would it really decrease it, but it would allow for some positivity to counterbalance the salt. Instead of having "nothing but flamers", you'd see the polite people retain their chat rights and actively use it, creating a more positive environment for new players... A situation like that is in the Feast communities best interest, not this bury-your-head-in-the-sand style solution... The blanket muting solved nothing, it just moved the problem under the rug while also silencing any potential good from the community.I couldn't care less because I no longer PVP and I haven't for a good amount of years, but I'd say it's in your best interest that this situation doesn't keep getting worse, or at this rate you'll be left with nothing but flamers because sane and polite people will keep leaving progressively.
Last edited by Nalien; 08-04-2019 at 03:21 AM.

Thats fine imo.I've still yet to hear a solid argument against this simple suggestion;
Just make using chat a privilege that can be taken away.
Done. Toxic people get muted. Three strikes and muted for life. People who aren't dicks about it get to keep chat and presumably be helpful to their teammates. Bonus point; Since being a dick can result in losing access to chat, maybe people will be think twice before being a dick in chat, "I've been muted for 24 hours, maybe I'll curb my toxicity a bit", wishful thinking? Probably... Christ, this is the exact same system they use on these forums, which I'm likely about to incur for repeated use of the word "dick".
My guy do you just see what you want and cover your eyes and ears to the rest? Not once have I said PvP isn't toxic. You on the other hand make it seem like it's a PvP only issue and that's honestly the most mind numbingly stupid thing ever.No it isn't, or else we'd have the chat disabled in savage, and I can assure you SE hasn't even considered it. People get more nervous and anxious when they lose against real people than when they can't beat an AI. From a scale of 1 to 10, a potentially rude person will bring levels 3 amount of toxicity when banging their head on the wall in a savage turn in a pug group. Put the same person in a PVP competitive environment in a scenario where they lose 250 elo and 7 matches in a row and I can assure you the level of toxicity will jump from 3 to 9.
Whatever though. I guess it's best to not even acknowledge that there is indeed a problem in the way people behave and react in PVP ranked scenarios and keep going along with it just fine. I couldn't care less because I no longer PVP and I haven't for a good amount of years, but I'd say it's in your best interest that this situation doesn't keep getting worse, or at this rate you'll be left with nothing but flamers because sane and polite people will keep leaving progressively.
I'll say it again. PvP has toxic players. PvE has toxic players. They're the same players. Anything difficult (IE: PvP, Savage, extreme) will get people upset.
Stop with your random BS already because damn my guy you need to open your eyes.
YOU are the one not acknowledging what people here are saying.
I'll summarize my point of view to make it easy for you.
- PvP and PvE both have toxic people
- Add chat in post and pre game. Middle of the match is too hectic to type anyway.
Care to point out where people are asking for chat in the middle of matches? All I've seen is people suggesting it at the start (to detail a strategy) and the end (to GG/etc.);
I never said you were, I was merely preemptively dispelling the idea that I'm suggesting bringing chat back would "fix" Feast. It wouldn't, it would simply fix one aspect of Feast, albeit an important one IMO. The actual gameplay, matchmaking, and individual Job balance still need a hell of a lot more work than SE will ever put into it, but at least having chat back would make it far easier for players who do want to see Feast flourish. As I've said, SE threw the baby out with the bath water, you mute everyone and now it's an uphill battle to get helpful advice out to new players, such players turn away from the mode as a result. Just mute the people who are toxic and let the decent people carry on and support the Feast community. Literally the best of both worlds, and I'm still waiting on one good reason why this shouldn't be done.I'd rather have people playing mid-match than being keyboard warriors.
That said, I see no reason why we cannot have access to chat during the minutes wait at the start of matches... Whole point of that wait is to prepare, I imagine, strategy... Can't really do that when you cannot say a word to your team, though...
Last edited by Nalien; 08-04-2019 at 09:30 PM.


It could still create some problems, as repeatedly meeting the same person you think is causing your game losses could potentially create nasty conversations that could result in either some people downright afking before even the match starts or at the very least have a very negative predisposition towards even attempting to play seriously to win the match. And given the limited amount of people queueing, meeting the same players happens fairly often.
To be fair, this is already happening with ignore marks, but a storm of insults before the match starts would certainly add salt to the wound and only make things even worse.
Though I still sort of...agree...to a certain extent, that if SE was to put the chat back, what could possibly work best is to only have it unlocked before the match starts.
Something tells me that that's not going to happen though, as SE is very sensitive with people harassing others, and FFXIV's PVP history doesn't have a good record for being chill and well mannered.
And... Then they'd get reported, muted and hopefully learn their lesson? If not, they get muted again, this time permanently... For such players effectively nothing would change, they'd still end up muted... I don't get how I can make this any clearer...


And then we'd possibly be back to square one with SE claiming to have an overwhelming amount of reports involving harassment pre-match.
This isn't a fight between me and you though, I'm not the one you have to convince here, the PVP community speaks for itself with its behavior and actions, and you are the ones that ultimately will demonstrate SE whether what you are suggesting could actually work or not.
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