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  1. #11
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,147
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Callinon View Post
    Can't do fractional wait times. Wait times are always integers.
    Quote Originally Posted by JesterMan491 View Post
    you cant? fractional wait times always work for me, as long as its a value of .5

    ...although that is only if the wait timer is on its own line with "/wait #", it will not work with "<wait.#>" at the end of a line.

    Quote Originally Posted by Callinon View Post
    It'd be hard to see without some kind of timer to actually measure (unless you're really good at counting half seconds), but yeah the wait timer always operates in integers.
    Here ya go:
    Code:
    /cd 6
    /wait 5.5
    /e <se.9>
    /wait 2
    /cd 6
    /wait 6.4
    /e <se.9>
    Run this macro. The 5.5 wait will end at the same time as the 6s countdown. the 6.4 wait will also end at the same time as the 6s countdown.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  2. #12
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    @OP
    Could you not create a macro? I know someone said they created a macro with like 6 functions, and that is probably fine for solo content, not so fine when doing group content that requires you to be more flexible. However, if you are only needing to free up a few spaces on the hotbar, why not create just a couple of macros that do only the first two steps of the combo. Then you are not hard committed to a long chain within the macro, and you free up 2 or 3 spaces on the hotbar. You are essentially combining just step 1 and step 2, allowing you to either continue your combo/rotation or abandon in case something is happening.
    (0)

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