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  1. #16
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MerlinCross View Post
    Axe the Tank role then. Have a Meaty DPS click at the start of a fight if they want to hold hate the entire time and remove tank swap mechanics then. No on likes Aggro control everyone likes doing damage so just roll the tank Role into DPS already. Let WAR's join the 15 minute DPS wait time already.

    Maybe this way I can get DRG to become a Tank since it's odd we get 'medium' armor compared to the heavy tank gear and lighter MNK/SAM/NIN gear.
    I mean... There's a pretty big gap between reducing aggro as a "mechanic" and deleting tanks entirely. All I've been saying, at least, is that aggro control isn't some magically interesting mechanic that a whole set of jobs should be designed around. You either have aggro or you don't. Wow so deep.

    I understand the sentiment of wanting to be a "tank". I stopped tanking back in HW because of the tank dps meta, I figured if I was supposed act like a dps I might as well be a dps so I switched to DRG main. But at the end of the day, for every 1 person that feels that way there's at least 10 that would rather focus on DPS. It's a numbers game, and SE has to make money. They gave us what the majority of players wanted (and how they played anyways) and it's been a pretty big success. Tanks are as popular as they've ever been (even if some of it came from healer fallout), so it's not like it "doesn't work". It works a lot better, in fact, so OP should just let it go and accept the meta of tanks being a contributing member of the raid team.
    (1)
    Last edited by whiskeybravo; 07-16-2019 at 05:38 AM.