This and what you posted afterwards really makes me wonder if you actually see tanking as anything other than holding aggro. Having an easy time holding it and thinking it makes you feel lazy/bad/skilless is akin to a DPS complaining that it's easy to do good dps on a simple rotation. The difference being that generating DPS is their main job while generating aggro shouldn't be (and now isn't) our main concern. It is no measure of your tanking skill as a DPS's numbers is theirs. Perhaps it is the fact that I come from tanking on other games, but I've never played one where tanks have no trouble enmity and complain about it. It gives you the chance to focus more on mechanics and positioning and yes, your own personal DPS. Because in the end it does matter, and might as well save you from a wipe due to enrage or w/e.Post patch I, me, the person typing this, feel like I'm doing something wrong when I play a tank.
I feel like I'm not doing anything to control mob hate.
It makes me feel like I'm being a bad tank, even though I'm holding hate perfectly fine.
It makes me feel like I'm being a lazy tank.
It makes me feel like I'm presenting no skill what so ever at tanking.
As for the differences between tanking classes, even as a fairly new player I can clearly see them without having to go through the balancing hell of actually making them contribute less or more DPS. All this would make is every tank have to play the bunker, self-sustaining class on the first week of new content, and then switch to the more DPS focused one when they're better geared and don't need to worry about surviving as much. The differences are already there, in their playstyle, and some of the cooldowns and usage. Like how the GNB, unlike other tanks, is much more focused in smoothing out damage spikes instead of having big heals or CDs to recover from low HP to full.

Reply With Quote










