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  1. #1
    Player
    ZyrinMisharuji's Avatar
    Join Date
    Sep 2017
    Posts
    61
    Character
    Kenpachi Zyrin
    World
    Excalibur
    Main Class
    Monk Lv 80
    Quote Originally Posted by Oxdarock View Post
    Whew, ok. After a day and a half of math and editing, I've just updated the TK Burst Guide. In accordance with patch 5.1, the changes are as follows:
    - The openers and burst phases have been adjusted, along with sections describing them in detail.
    - Links to GoogleSheet comparison tables have been added for the openers and burst rotations
    - An AoE section has been added.
    -Other small grammar errors have been fixed.

    Gotta say, I'm really unhappy with the change to Anatman. People may say that it was clunky, but it was somewhat manageable when using it along with 6SS. Now it feels extremely clunky and causes you to possibly fall behind a GCD with the openers and TK Bursts. I'd imagine that SE didn't like people using third party programs to make use of Anatman, so they put it on the GCD. However, not only does it make even the regular rotations more clunky, it didn't fix the problem as people will still try to use third party programs to get the server tick for the Anatman opener (I've heard people experimenting with "slide casting" openers, but I feel like that's making things more complicated than they should be).

    I don't mind SE putting Anatman on the GCD, but at the very least make it grant a GL stack immediately or before the next GCD. SE may not like potency nerfs, but I'd have taken that over this. ^^;
    I don't think a single MNK likes what Anatman is now. It was clunky before, but it was manageable, now it just feels terrible because it forces you to be behind on your opener since you're pretty much required to use it for GL gain which puts us behind 1 GCD on the current opener compared to pre-5.1 (unless you do the "slide cast" method in which case, godspeed and I pray RNGesus smiles upon you) cause Leaden Fist too good to use PB on GL gain; Admittedly though PB opener probably just feels better and less soul crushing.
    (1)
    Last edited by ZyrinMisharuji; 10-31-2019 at 04:17 PM.

  2. #2
    Player
    Oxdarock's Avatar
    Join Date
    Jul 2015
    Posts
    162
    Character
    Roxanne Stoner
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Hello again everyone! Just made a quick update on the TK Rotation guide regarding a change to the TK opener.

    The short version is, other than switching the order of DK and Bootshine after PB, it's actually better to avoid using Anatman completely in the TK opener and just build it back up naturally. The missed GCD, auto-attack and possible clipping just makes Anatman all around terrible to use, much more so than I originally thought. As such, other than the opener and before long boss disconnects, there's really no place to use the TK burst since it will put you back a GCD and an auto-attack the more times you use it.

    The TK rotation isn't completely dead, but it's definitely in a hospital bed right now, lol.
    (0)

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