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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ardent_Willow View Post
    Limited: Universalist (Name Pending). The weapon would be some kind of magic...hand...thing that would manifest ghostly weapons as skills would require, defaulting to MNK animations when auto-attacking. Its the Armiger, all right? Mechanically it would be a job where you could use skills from all other jobs you've leveled with no restrictions. Would probably require a resource bar of some kind.
    Can see this being Onion Knight


    Quote Originally Posted by gumas View Post
    i wonder if SE/yoshi is going to keep adding new jobs or start doing advance version of current class one day. most of the class that we have now is pretty much the "core" class in any fantasy setting. if they make something like... shadow for example, it kinda lost it hype since it just a twin class of NIN, but if they make shadow as further class extension from NIN, it seems make more sense to me.

    but i never see any FF game that do this, not even FFXI, doing advance class like from Ragnarok online game
    It is a rather questionable result though because on one hand if a X or Y Job evolves from Z Job but players did not level them before hand they will complain "it is not fair" because they had no interests in that Job until the new Advance X and/or Y job is released.

    On the other hand the best part of this is that they can get creative with the Job and how the advancement changes between the X and Y job such as for Samurai can become more focused on the Sword thus adding a Tachi as a second sword for their left hand while their katana is for their right hand or become a Mordern Assassin with their katana for their right hand and a pistol for their left hand to represent them moving towards a more modern age combat style with the introduction of firearms to combat while keeping a bit of their katana skills for close quarters combat.
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    Last edited by EdwinLi; 07-15-2019 at 02:29 AM.