So definitely healer. I'd be up for BLU being totally re-worked into it. Chemist/Geomancer is also another option
And as always, as unpopular as that's going to sound with the game, Necromancer or "evil magic" type of caster.




So definitely healer. I'd be up for BLU being totally re-worked into it. Chemist/Geomancer is also another option
And as always, as unpopular as that's going to sound with the game, Necromancer or "evil magic" type of caster.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Mystic Knight enspeller spellblade magic imbuing into the sword tank. Probably curved swords to fit the game more. Rotating between fire, ice, and thunder (or more) stances as part of rotation, with each stance having access to differently modified skills.



I would love an actual pet job like bst or pup (pup especially although bst would likely win since it could be more flashy). One that relies and fights through their pets and not the lame excuse for a pet job they call a smn, where pets are barely an afterthought.
I only play this job, along with leveling gathering and crafting, so I don't really care what other DOW/DOM jobs are available, since I'll never level / play one.


Warlock and/or Necromancer. In the case of both 1 focused on heavy debuffing and the other on undead minion management.
Berserker, a warrior with a heavy weapon or 2 heavy weapons in each hand (melee DPS of course).
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Can see this being Onion KnightLimited: Universalist (Name Pending). The weapon would be some kind of magic...hand...thing that would manifest ghostly weapons as skills would require, defaulting to MNK animations when auto-attacking. Its the Armiger, all right? Mechanically it would be a job where you could use skills from all other jobs you've leveled with no restrictions. Would probably require a resource bar of some kind.
It is a rather questionable result though because on one hand if a X or Y Job evolves from Z Job but players did not level them before hand they will complain "it is not fair" because they had no interests in that Job until the new Advance X and/or Y job is released.i wonder if SE/yoshi is going to keep adding new jobs or start doing advance version of current class one day. most of the class that we have now is pretty much the "core" class in any fantasy setting. if they make something like... shadow for example, it kinda lost it hype since it just a twin class of NIN, but if they make shadow as further class extension from NIN, it seems make more sense to me.
but i never see any FF game that do this, not even FFXI, doing advance class like from Ragnarok online game
On the other hand the best part of this is that they can get creative with the Job and how the advancement changes between the X and Y job such as for Samurai can become more focused on the Sword thus adding a Tachi as a second sword for their left hand while their katana is for their right hand or become a Mordern Assassin with their katana for their right hand and a pistol for their left hand to represent them moving towards a more modern age combat style with the introduction of firearms to combat while keeping a bit of their katana skills for close quarters combat.
Last edited by EdwinLi; 07-15-2019 at 02:29 AM.

Time Mage.
chemist chemist chemist chemist.......

kinda like to see a limited "Warrior of light " job that gets to do special reworked dungeons and 8 (hell maybe even 24) man raids by himself. kinda like the hero class from PSO II
also a healer class...ANY healer at this point...
Last edited by Gariored; 07-15-2019 at 03:20 AM.



Like others have said I’d love a Chemist job.
Also a real Bard job lol, not Archer. Hell I’d take Bard as the new healer and make Archer stay DPS.
A healer that doesn’t have to make DPS’ing their absolute their priority would be nice too, maybe one that heals/damage through buffing like how Dancer attacks through buffing with steps.
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