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  1. #1
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    Quote Originally Posted by HumanNinjaToo View Post
    I like the idea of a new healer class, but I am thinking that it would interesting to make a Necromancer as a healer. The necro would be using his own life force to heal the other players, while the offensive set of skills would involve sapping energy/mana/health from the enemies to sustain the heals provided to PCs. It may even be interesting to have Life spell that brings players back quickly/cheaper than usual but adds some type of zombie effect for a limited time. Or even have a pet zombie... O.o


    Also, I like the chemist job idea, but I was thinking it could be more of a DPS role that focuses on debuffs, kind of like the FF13 saboteur role. I think it would be interesting if the job gets more use out of all those damn POTs in some way, perhaps mixing certain potions will produce random effects to mobs or PCs??

    Geomancer of course sounds like an interesting class. I liked the idea someone posted to make it a healer.
    That's not a terrible idea, but it uses D&D/Pathfinder logic over Final Fantasy logic.

    In other games Necromancy is used for healing and raising the dead. In Final Fantasy the "Necromancy" spells are all treated as evil and anti-life. The undead take damage from healing magic and are outright killed from raise dead spells.

    Necromancy in Final Fantasy would wholly be DPS or possibly Tank. As in draining enemy health to heal themselves.

    FYI - The Final Fantasy Necromancy spells are:

    Demi - Reduces enemy HP by a percentage (probably too powerful for an MMO)

    Drain - Deals damage and self-help for the same amount.

    Doom - Percentage chance to kills target instantly - Too powerful for an mmorpg.

    Sever - Appeared as various incarnations, this turns a target into a zombie that attacks mindlessly and inflicts the zombie condition that grants the same weaknesses and advantages as undead.

    ------

    I'm a lorephile - So I want to see new things added that are derived from the existant Final Fantasy lore whenever possible.

    -----

    Some people mentioned "Advanced Classes/Jobs" and I'm down with that as an idea. There was precedent for this in the original Final Fantasy. After finding the Rat's Tail artifact for the dragon Bahamut the party was empowered to new classes.

    Warrior -> Knight (Paladin)
    Monk -> Master
    Thief -> Ninja
    White/Black/Red Mage -> White/Black/Red Wizard

    As these are all upgrades to base classes, I'd like to see something similar for the next expansion, but focused on the base jobs.

    Warrior, Paladin, Dragoon, Monk, Ninja, Bard, Black Mage, White Mage, Summoner, Scholar

    So, how I would do it, would be something like:

    (All require level 80 base class and start at level 50)

    Warrior -> Weapon Master
    Paladin -> Holy Knight
    Monk -> Master
    Ninja -> Shinobi
    Bard -> Spellsinger
    Black/White Mage -> Black/White Wizard
    Summoner -> Incarnate (basically channels summons through themselves)
    Scholar -> Philosopher

    (I had to invent names for some of these since they had no FF comparison.)

    Each would make the base job into a hybrid. Basically base class, so the abilities of the base job to 50, then new role powers from 50-level cap

    Weapon Master: Tank/Melee DPS
    Holy Knight: Tank/Defensive Buffer
    Master: Meele DPS/Tank
    Shinobi: Ranged DPS/Debuffer
    Spellsinger: Ranged DPS/Healer
    White Wizard: Healer/Ranged DPS
    Black Wizard: Ranged DPS/Offensive Buffer
    Incarnate: Ranged DPS/Defensive Buffer
    Philosopher: Healer/Offensive Buffer

    Basically the "secondary role" works in a passive manner - Similar to how jobs like Dancer are Ranged DPS/Offensive Buffer.

    So Weaponmaster would be not quite as tanky as a tank (but still tanky) but with more damage.

    Holy Knight would be not quite as Tanky, but have spells that up their, and their party's defenses.

    The Master would gain some tanky abilities. Etc etc
    (0)
    Last edited by HWalsh; 07-16-2019 at 11:01 AM. Reason: Accidentally hit reply

  2. #2
    Player
    Cyreil's Avatar
    Join Date
    Mar 2016
    Posts
    358
    Character
    Zyreil'a Yeren
    World
    Balmung
    Main Class
    Alchemist Lv 90
    Time Mage. Especially now that there isn't any argument left on whether Astrologian fits that role now.
    (2)

  3. #3
    Player
    VillainQueen's Avatar
    Join Date
    Mar 2019
    Location
    Limsa Lominsa
    Posts
    109
    Character
    Yorshka Agriche
    World
    Shiva
    Main Class
    Dancer Lv 90
    Beastmaster; uses an animal pet and a whip as weapon. A (melee) DPS class.
    Trickster a mage class that uses illusions a bit like the Mesmer in GW2, weapon could be a mirror or something. Magical DPS class.
    Onmyoji, a healer that uses talismans and can heal/ buff and put debuff on the enemy, like blessings and curses. Healer class.

    Others could be Rune Knight, Puppetmaster and finally a class that is using the teased hammer as a weapon.
    (0)
    Last edited by VillainQueen; 07-16-2019 at 06:37 AM.

  4. #4
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    How about a melee healer? Heal spells are obviously ranged, but attacks are melee and taking/dealing damage increases healing potency. Something interesting like that.
    (1)

  5. #5
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Geomancer.
    (2)

  6. #6
    Player
    Cojika's Avatar
    Join Date
    Apr 2012
    Posts
    123
    Character
    Agatha Black
    World
    Hyperion
    Main Class
    Leatherworker Lv 90
    Some kind of barbarian/berserker type job that uses axes/a warhammer.
    (0)

  7. #7
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cojika View Post
    Some kind of barbarian/berserker type job that uses axes/a warhammer.
    That would be the warrior my dude.
    (5)

  8. #8
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    A Harlequin/Juggler job class
    (0)

  9. #9
    Player
    Jinorah's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    43
    Character
    Gwenyth Lightbringer
    World
    Famfrit
    Main Class
    Conjurer Lv 84
    Geomancer healer. Its totally coming. Especially after the Astro 80 quests hints again this expansion ;D
    (2)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Transforming job, iirc some ancient lore in FFXIV talked about people who grafted monster parts onto themselves, there is a certain character that sort of morphs, but talking of inspiration outside of FFXIV- Harmonixer (Shadow Hearts), Vincent (FF7), Dante (DMC), Terra (FFVI, Esperkin), etc- I'd like to shift forms :3. Sort of a internal summoner. Made vague desires in a thread, but honestly I'd probably take whatever lol.

    Sort of want to see a job or at least an armor option inspired by Ex Death and Golbez, a tank mage job could be quite fun but we just got a tank.. so maybe a mage using dragoon armor? Could just be a glamour option for mages but I feel there could be a lot of fun there, like a geomancer knight sort of concept (with mixes of gravity and other elements). On the of subject of armors, Judge armors when? ? <3

    I don't really play healers but I can just hear the servers imploding if there is no healer next expansion lol.
    (0)

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