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  1. #1
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    Sep 2011
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    Gridania
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    Quote Originally Posted by Coglin View Post
    Now I am wondering how they are playing there BLM that the fact that they can basically fully replinish there MP pool with convert. which means basically right out of the gate, double the burst damage. group that in with bards song that speeds up MP replinishments and you have even more output. Not to mention there AoE crowd control benifit.
    For one, a spamming Black Mage is soon a dead BLM. Any BLM doing it right is regaining MP quickly enough as it is and shouldn't need Convert for most situations.
    (3)
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  2. #2
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
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    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Last I checked, "just about everywhere" and "in all situations" have very different meanings. Every reference i made was to groups. I personally believe the classes would generally be supirior to jobs in solo or low man situations in which you do not have the right classes to mesh abilities.

    If you want to discuss this subject we can. If your going to be incapable of doing so by making weak attempts to twist my words, then you will just start a flame war.
    I think you are taking yourself a bit too seriously, sir. I was confused by your post, and stated just as much. o.0 The references I have made were also to groups. I have also said that the classes are superior in solo and low man situations.

    Your previous points do nothing but underscore my own point, which is that the Jobs themselves are less utilitarian in particularly difficult situations, ostensibly when they should be at their finest. Saying thereafter that they arer dependent upon another class to achieve reasonable functionality in a difficult situation again only furthers my point. As simple a change as not locking off access to Stoneskin or Sentinel is sufficient to address the problem, or removing the HP penalty on Jobs compared to Classes. It needn't be both - perhaps there is even another idea that might be doable.

    Pointing out a logical fallacy, real or imagined, does not equal beginning a flame war. ( O.o) Please calm yourself.

    As for Sleepga, I grant that it is extremely useful in situations like Myrmidon Princess, but it's irrelevant to Ifrit or Moogle. (0.o) Freeze should not be necessary if your tank is competent, and to be honest, I've yet to be in a situation where my casters were screaming for MP. That doesn't mean that such situations don't exist, but I haven't encounter them yet. (O.< ) $0.02.
    (3)

  3. #3
    Player

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    May 2011
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    Quote Originally Posted by Eagleheart View Post
    Jobs themselves are less utilitarian in particularly difficult situations, ostensibly when they should be at their finest. Saying thereafter that they arer dependent upon another class to achieve reasonable functionality in a difficult situation again only furthers my point. As simple a change as not locking off access to Stoneskin or Sentinel is sufficient to address the problem, or removing the HP penalty on Jobs compared to Classes.
    You do understand that this is precisely how the devs informed us the situation would be before the jobs came out.

    They stated jobs would be more group oriented for there combined utility benefits, and classes would be more beneficial to low man/solo situations. Essentially displaying that the difference between jobs and classes is working as intended.
    (0)

  4. #4
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Coglin View Post
    You do understand that this is precisely how the devs informed us the situation would be before the jobs came out.

    They stated jobs would be more group oriented for there combined utility benefits, and classes would be more beneficial to low man/solo situations. Essentially displaying that the difference between jobs and classes is working as intended.
    I am saying that while it may be working as intended, I, and my social circle, think that one or two small alterations would do no harm, and would go a great way towards making the Jobs work much better in their stated functions, and I posted just that. o.o That's all, really.

    Personally, I think that it would make more sense for the Jobs to have higher maximum HP and lower maximum MP, and for Classes to have higher maximum MP, and lower maximum HP. Outside of extreme boss battles, how much HP you have at any given moment (for attacks like Hellfire, Moggle's finisher, whatever Garuda will have) is less important than how much HP you have over the course of the battle (more MP for additional cures, Decoys, et cetera). o.o
    (1)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eagleheart View Post
    I am saying that while it may be working as intended, I, and my social circle, think that one or two small alterations would do no harm, and would go a great way towards making the Jobs work much better in their stated functions, and I posted just that. o.o That's all, really.

    Personally, I think that it would make more sense for the Jobs to have higher maximum HP and lower maximum MP, and for Classes to have higher maximum MP, and lower maximum HP. Outside of extreme boss battles, how much HP you have at any given moment (for attacks like Hellfire, Moggle's finisher, whatever Garuda will have) is less important than how much HP you have over the course of the battle (more MP for additional cures, Decoys, et cetera). o.o
    Much greater damage output as a whole with Jobs. Moogle Memento is already a joke since you can get all the Moogles down in phase 1 even with a party of classes. Hellfire isn't a problem either, because it's very possible to get all the spikes down with Jobs.

    If you bottleneck yourself into the thought process that you must endure a very strong attack by the primals and that for this you need defensive buffs or high HP, then that's your own undoing. Jobs open up new strategies.

    Try to come up with new strategies and more importantly give yourself more than 5 days with a new system before you begin to judge its effectiveness.
    (3)
    Last edited by NoctisUmbra; 03-14-2012 at 01:01 PM.

  6. #6
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    Quote Originally Posted by Eagleheart View Post
    Boing!
    Not responding to agree, disagree or even comment on your post any more than to thank you in regard to your writing style. Well-spoken, coherent, punctuated, substantial - basically all of the above. Thank you, sir.
    (0)
    My signature is edible. Go ahead, try some.