Allow me. "O.o" is an emoticon meant to display, through clever usage of the alphabet and punctuation, a rudimentary facial expression which intends to convey a look of confusion underlying surprise.
My signature is edible. Go ahead, try some.



BLM can use Sanguine Right.
BRD - SS and protect.
WHM - SS - protect - Sentinel
Other classes should be able to take a hit from moogle song and Hellfire.
Maybe SE have plans for a class that can bring bar spells to the party, barfira for Ifrit and Moogle could be useful.
Maybe SE need to go back and retune the previous content, maybe they have plans to do this once they have finished the battle and job system updates.
BLM is super useful IMO because of freeze, I would always prefer to play BLM.
Last edited by Jinko; 03-15-2012 at 06:27 AM.




first, you are correct on invigorate. i just played it like normal and built up tp early on and didn't even look at the removal of tp cost. you are correct there. that was my own fault for not looking at a skill that was always an ability i used.First you demonstrate your inability to count the 3 enmity reduction abilities of BLM versus the 2 of THM. When called out on it you then try to tell me Freeze may not be reducing enmity all that much when I've repeatedly used it to bring me down from red to yellow or even green whilst doing a large amount of damage. I've also confirmed similar enmity reduction from fellow BLM players - and believe me when I say the job is very popular so there's plenty of people to confirm with.
To add to all that you're telling me that invigorate matters for THM now after they removed the TP cost of Second Wind.
Seriously, are you even trying? By all means, have fun on your THM, guy. Just know you don't speak for everyone - not even the majority at this point.
second, when i do go into a party as thm i will continue to enjoy both the class and being able to out parse most black mages that are in it, guy.
like i said many times i never said blm was bad, but that it wasn't as super powerful and vastly superior like you keep claiming. those 2 are very comparable to each other in the type of damage output they can do and the fact both have a few things that helps in a party that the other does not have.
http://crystalknights.guildwork.com/



You can out parse everyone on your server for all I care. Personal competence is not part of this.first, you are correct on invigorate. i just played it like normal and built up tp early on and didn't even look at the removal of tp cost. you are correct there. that was my own fault for not looking at a skill that was always an ability i used.
second, when i do go into a party as thm i will continue to enjoy both the class and being able to out parse most black mages that are in it, guy.
like i said many times i never said blm was bad, but that it wasn't as super powerful and vastly superior like you keep claiming. those 2 are very comparable to each other in the type of damage output they can do and the fact both have a few things that helps in a party that the other does not have.
Let me break it down for you:
As a DD there is something called a DPS ceiling. This is the highest potential level of DPS a job can achieve through means of gear, min/maxing, effective use of skills on cooldown. It is the ideal scenario for a DD to reach.
Now, often times the first obstacle to reaching the DPS ceiling is the enmity ceiling- reaching red enmity and having to slow down so as to not take hate off the tank. This is where effective use of enmity reduction skills come into play. For physical DDs, this is their primary obstacle in reaching their DPS ceiling. For mages, however, there's MP management.
When a THM/BLM manages to overcome their enmity ceiling and continues to rotate around cooldowns without slowing down so soon for hate, they hit their next obstacle: empty MP bar. This is where things get interesting. There are 2 very nice reasons as to why BLM takes the cake, even after their better enmity reduction:
1. You'll want a BRD in the party for both Ballad of Magi and Minuet of Rigor. By increasing magic accuracy to remove those pesky resists, or giving an MP regen when needed, they serve as a direct boon to the team. They also traditionally spend most of their time out ranged near the BLMs. What was it that THM spent time doing that BLM couldn't? Buffing? Yea, BRD's primary role is that and with a BRD on your team the lack of stoneskin on BLM is no longer relevant. Remember, obs are about team effort, not having 8 jacks of all trades.
2. Convert. Period. No argument against this one. No way to justify losing an instant ~2k recovery of MP.
There goes that MP wall. By switching to BLM, the THM immediately gains the ability to get past such obstacles and approach the DPS ceiling instead of getting stuck on the enmity ceiling.
I realize the theoretical tone of this post, but I assure you it's on purpose to break things down. I've been practicing based on these concepts ever since the patch, and I can assure you I've easily been outparsing my THM.
Last edited by NoctisUmbra; 03-15-2012 at 07:41 AM.




how many times did i already say i am not saying blm is bad? i even stated that when i parsed both my blm and my thm i did slightly less damage on my thm.
what i said is that both have things that the other cannot do. there's been a few parties in which i have been in, just today, in which a bard was not available and i went into the darkhold to help someone get their quest started. guess which class i was asked to come on? was it black mage? no, it was thm because it can do things blm cannot do.
yes, convert is a massive help if you are straight nuking if you ever get to the point you actually need to use it. using your job properly you likely will not have that need in most occasions.
i have not once said that thm was better than blm and that i will not be using my blm. i would be crazy to state such a thing because blm does have its strong points. what i said is there are times in a party which being a thm in the party would be more beneficial than being in a party as a blm.
i know your post is theoretical. what you keep acting as i am saying is that thm is better than blm always and it should always be used. this is not what i am saying at all. what i am saying is there are times when the benefits of thm is better than the benefits of being a blm.
yes, blm does slightly more damage then thm does, but not every party is going to be about straight dps. the max dps you can push in any fight depends on the other members of your party. if the tank isn't great or mages aren't healing them properly then your dps will automatically get decreased. there are times in which you will not be relied on for straight dps and need to do something else in the party just like i was today. in those situations thm is the better option.
http://crystalknights.guildwork.com/



The lack of new macro icons is disturbing.
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