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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90

    Intended scaling for Piety?

    Got curious about how much MP per tick Piety was actually giving.

    The answer is .. Not a whole lot.
    Base MP regen across all MP jobs is 200 per tick.
    Naked with base Piety of 340, SCH gets 200 MP per tick.
    Adding 120 Piety to that changes the tick to 205 at 460 Piety.
    At 2286 Piety, I get 288 per tick. Adding 120 Piety to bring me to 2406 improves that to 293.
    Adding 2066 Piety netted me a grand increase of just 93 MP per tick.

    So it seems no matter how high or low our Piety is, 120 Piety will return 5 MP per tick.

    Is this the intended scaling for Piety, or did they just lowball it with a final adjustment when Eden launches?
    (1)

  2. #2
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Based on this site of theory crafters piety brings 1 point of additional MP reg every 22 points above 380.
    (0)

  3. #3
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Legion88 View Post
    Based on this site of theory crafters piety brings 1 point of additional MP reg every 22 points above 380.
    Well, at least my random testing today matches what they mathed out, lol. Means I didn't flub the maths.

    Looking at that though, would seem the absolute maximum mp regen we can ever expect is all of 381 per tick if we bend all of our gear optimization towards MP regen.
    Bleh. What even is the point of it if I cant build it high enough to be impactful enough to reduce dependency on Lucid … Basically telling us to ignore Piety in favor of any other stat.
    (3)

  4. #4
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Don't tell it my pocket healer buddy, who crafted MP potions for the story run after he saw the Changes to MP from the media tour.
    He forced me to big pulls just so his oGCD heals would be worth it and he didn't had to use Aetherflow with unused stacks.
    Lucid was always an cooldown, also his MP potions...
    He is now a MP potion addict.
    (0)

  5. #5
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I mean I don't know about you but getting a Ress amount of mana after 25 seconds seems pretty good~
    (0)

  6. #6
    Player
    Wyti's Avatar
    Join Date
    Jun 2017
    Posts
    67
    Character
    Wyti Fynnasla
    World
    Odin
    Main Class
    White Mage Lv 100
    Sadly a tick is 3sec not 1, so yeah fully melding piety to about 2560 right now would give us a raise every 72sec, seems pretty underwhelming, but probably intended.
    (0)

  7. #7
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I pretty much predicted that our MP regen would suffer pretty badly, and that Piety would have next to no impact. This is the one time I'm actually disappointed to be right.
    (1)

  8. 07-14-2019 02:55 PM

  9. #8
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Am I missing something here or is my sleepy head just on full blast rn?

    320 mana per tic (3 sec)
    25 sec ÷ 3 = 8.3 x 320 = 2.666k

    Which is a raise worth of mana in 25 seconds. And it definitely feels like it considering how much of a non issue mana is right now.
    (0)

  10. #9
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nethereal View Post
    Am I missing something here or is my sleepy head just on full blast rn?

    320 mana per tic (3 sec)
    25 sec ÷ 3 = 8.3 x 320 = 2.666k

    Which is a raise worth of mana in 25 seconds. And it definitely feels like it considering how much of a non issue mana is right now.
    Don't forget that every GCD you burn at least 400 MP.
    So with ABC in mind you burn at least 480MP per tick.
    As you see even with the least costly spells per GCD the MP reg is in the negative.
    To level out the MP consumed per tick with the MP reg you would need around 6500 Piety on a 2.5 sec GCD.

    If you reach around this point you only need lucid to cover up rais costs and more costly spells or you are just a WHM with superior MP management skills.
    So in practice you are always at a loss of MP per tick and dependent on lucid and there will never be a gain in MP reg VS MP consume.
    (3)

  11. #10
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Legion88 View Post
    Don't forget that every GCD you burn at least 400 MP.
    So with ABC in mind you burn at least 480MP per tick.
    As you see even with the least costly spells per GCD the MP reg is in the negative.
    To level out the MP consumed per tick with the MP reg you would need around 6500 Piety on a 2.5 sec GCD.

    If you reach around this point you only need lucid to cover up rais costs and more costly spells or you are just a WHM with superior MP management skills.
    So in practice you are always at a loss of MP per tick and dependent on lucid and there will never be a gain in MP reg VS MP consume.

    This seems vastly irrelevant considering that you're not including lucid dreaming but increasing the range of testing, it's basically an unspoken rule. If you're going to do the math you need to go all the way. Either way the two above posts are wrong in terms of math alone. Even ignoring the fact you won't always use a GCD per tic for whatever reason, mechanics, holding GCDs(doing nothing/using oGCD), etc it still just seems pointless.

    Skill and situations vary, tic's don't.
    (0)
    Last edited by Nethereal; 07-14-2019 at 06:29 PM.

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