Healing is actually extremely fun once you figured it out. I play SCH usually deal lots of DPS for mass pulls and still able to keep the tank above 50% most of the time. Stacking spellspeed instead of Crit/Det helps a lot especially with the new MP/TP Changes.
WHM is fun. AST is busy and underwhelming. SCH is definitely less fun than it was during SB. I'm not talking subjectively but from a game design and player expression perspective. So much wrong currently that I wouldn't know where to start but I'm jumping in because this is pretty strange advice. Spell speed does nothing for your mana regen. It only makes you spend it faster. Also the changes to regen are pretty underwhelming, you need to stack a lot of piety for it to make any kind of significant difference. Not to mention spell speed has a diminishing return and given the levels of crit we have you will do more damage with crit than you would with spell speed. At a certain point (depending on ping first then hard in game limits) it can screw up your double weaving as well.
Sticking to traditional crit/det is pretty much the way to go.
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