Since we're getting the times listed in the gathering log, instead of requiring a memo to play the game, why is it that the actual slot the item is in would still require a memo?
I mean I've got used to it, but it feels like an inconsistent design. We even have in-game alarms now, why keep the hidden slot mechanic? Is it a kind of a in-real-life skill check like doging AOEs for combat jobs?
Wouldn't it be great if we actually don't need to remember these things? I wouldn't mind looking them up in the gathering log. Although I suppose I'd still put them in a macro because it's faster to press a macro than to click through the gathering log.
I'm not really that into gathering, I just gather for my own needs (I don't even sell stuff on the market board) so if I'm encroaching on something pro gatherers consider to be fun, please tell me. I really mean no harm. Just genuinely curious.