People have told me I'm dumb because I think this is a good way to learn. That you can just 'read all the skills and figure it out'. And maybe that works for them, I dunno. But for me, the slow way works very well. I understand the people who want all the stuff now so they can rush off - they're totally valid and that's a fine way to play. But I'll never be that person. I want to level a few combat classes, a stack of gathering classes, and all the crafters all at once. Slow and steady makes the game enjoyable. Maybe a good solution to this 'problem' is an upfront choice at character creation, like a tortoise and a hare or something? Do you want fast action or slow and steady? Let the player and their playstyle decide.
Just my thoughts.