Results 1 to 10 of 94

Hybrid View

  1. #1
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by seraf View Post
    Low level content is supposed to be slow the game is teaching you mechanics as you level and gives you new skills over time to learn your rotation throughout the MSQ. Why are people in such a rush to reach endgame in an MMO-JRPG
    Who said anything about rushing to endgame?

    The problem is that approximately the same amount of skills that used to be spread around 50 levels are now spread around 80 levels.
    Getting skills over time as we level up is fine, but it can be done at a faster pace then we are getting them now.

    Having to wait until level 26 for a basic 1-2-3 rotation instead of just 1-2 (as is the case for some classes) isn't going to teach me anything more useful than if I had got the 1-2-3 rotation at level 15, just in time for the first dungeon. Just as an example.

    For some jobs it used to be the case (not sure of the current state) that their whole rotation changed at level cap. Getting a whole new rotation to use at level cap means that all the time spent learning rotations while leveling was pretty much wasted time.
    (4)

  2. #2
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by MistakeNot View Post
    For some jobs it used to be the case (not sure of the current state) that their whole rotation changed at level cap. Getting a whole new rotation to use at level cap means that all the time spent learning rotations while leveling was pretty much wasted time.
    You learn rotation to suit your present needs. That's never a waste of time. And every time you sync down, those rotations are applicable again.
    (0)