People seem to think I'm suggesting that jobs should just get their complete rotation a few hours into the game or that people should just be able to skip leveling. I'm not. I understand and appreciate that learning jobs one skill at a time as you level them is a good and fine way to handle the leveling process, but it's currently just too slow. The pace of learning abilities was clearly faster in previous expansions since jobs had more or less the same number of skills but a smaller number of levels to learn them in, and as far as I recall no one's head exploded from the difficulty. The issue is that each expansion makes the low level experience worse and worse because you have the same number of skills stretched over a larger number of levels, with most of those skills getting put in the upper levels for some reason.

The early game in XIV is seriously dull because of how long it takes for jobs to get fun. Not "complete", just fun. While the perspective of a veteran who is used to the game is likely to differ, the combat being boring early on is a complaint I hear from new players all the time. Increasing the rate of experience gained doesn't even help much because the big time sink is the MSQ. When you think about how long it takes to get from a fresh character to Heavensward (easily 50+ hours even if you're rushing) and then realize that by that time your job barely has half its rotation, it paints a sad picture of the new player experience in XIV. In a normal RPG after 50 hours you would expect to be well acquainted with the game and all its systems, not still in its tutorial phase. While it's fair to say that it's a good thing that people learn their job one new skill at a time as they level, I do not think people need to play for weeks and weeks to understand 10 different buttons. Clearly the devs don't think it's a big deal either since they'll gladly sell you a level 70 job with all its skills up front.

The low level gameplay being so slow benefits no one. It turns away new players and makes it frustrating for existing ones. It is like a tutorial that lasts weeks and even after you've cleared it you'll keep getting put back whenever you queue for certain roulettes. XIV being an MMO doesn't mean you should have to play for 50+ hours before the gameplay gets fun.