Quote Originally Posted by linay View Post
Of course there is. If they give us more abilities at level 1. They would have to change the enemies to require those abilities to be used. Otherwise, it wouldn't make sense to have more abilities than needed.
I think there should be an option to retain 1 skill at a time progression if the system was revamped. This is a RPG, so not everything has be the same for all players. However, I don't see what would need to change in response to having more skills available. You can take off all of your gear except for a low level weapon and unsync yourself into low level content as a 70-80 character. Nothing really changes compared to doing the dungeon at level as long as you end up doing about the same amount of damage.

Conversely, what high level mobs require you to use all of your abilities? High level combat quests can be even simpler than performing your full rotation because some things die before you can get through all of your skills.