As the title says ^^

Right now there is no way to tell if an attack will be physical or magical, but we have mitigation tools wich only work on one type of damage (with Dark Mind being the worst offender). But since we don't know what the damage type of the enemy attack will be, we can't utilize our mitigation tools correctly.
There is no indicator and the only feedback we get is the damage we recieve - wich is also hard to see, especially when other mitigation tools like shields come into play. Maybe with a parser, but they are officially not supported (and I am playing on PS4 anyway).

We already got visual indicators for dispellable debuffs and interruptable attacks, can we please also get one for magical damage? Like a casting bar in a different color?

Thanks ^^