Monk rework thread, eh. Fun stuff.

Increase Chakra to 7 light and 7 shadow on a gauge akin to the Red Mage, but keep the cool blips, different colors to differentiate between the 7 light and 7 shadow Chakra.
Light Chakra are opened whenever a Monk lands a bootshine crit. 1 for a crit, 2 for direct crit.
Shadow Chakra are opened when a monk consumed light chakra on a cost of 5 light opens 1 shadow.
TFC and Enlightenment still cost 5 but the purpose of 7 is to allow overflow without wasting procs.
Tornado Kick costs 5 Shadow Chakra to use, consumed 3 Greased Lightning and puts the monk into Chimera Stance for 2 seconds (allowing for the use of any weaponskill which requires a certain form without being in that form.)
Form Shift is now an OCD skill with 60 second cooldown and puts the Monk into Chimera Form for 2 seconds, allowing for the use of any weaponskill which requires a certain form without being in that form.
Perfect Balance grants 8 seconds of Chimera Form and acts like True North for it's duration.
Greased Lightening lasts 20 seconds. Forms last 20 seconds.
Anatman is a channeled ability that grants a stack of GL every 4 seconds. First stack after 4 seconds of channeling (no Anatman opener).
SSS remains the same but Meditation is not put on the GCD since it's not a weaponskill.

Bonus round: Dragon Kick, instead of giving Leaden Fists, upgrades your next Bootshine to 100 fists - a new animation for bootshine because I really wanted 100 fists this expansion. Same potency and stuff, just 100 fists please