I only had 3000 characters to use so I removed my intro:

"I hate to beat a dead horse, but Monk feels very lacking in Shadowbringers. On top of that, when syncing to lower level dungeons, Monk has very little to work with and is a chore to play. The following are suggestions to rework Monk in a way that makes it much more fun to play, and feels more monk-ish. Monks are all about fast and furious martial arts, so anything contrary to that just feels bad. Most changes I'm suggesting would apply to level 50+ so syncing to do low level dungeons will feel a lot more fun."


Also I removed all my spaces, sorry if it's harder to read that way. I also suggested maybe adding a heal effect to Boost, no biggie but would be cool.