Quote Originally Posted by aodhan_ofinnegain View Post
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Dude, the community would shoot themselves in the foot, play one handed, and kick a puppy with the remaining leg if the devs let you show video proof of doing so for a 20% damage buff. It's why WAR was a shoe in for like base game and 2 expansions. Did the other tanks have things? Yes they did but why take them, go WAR and clear faster. Let's not forget WHM being bottom tier due to not having as much damage amp/time as the others. At the rate it's going, NIN is going to be on the block because it doesn't let you clear fast enough even with Trick Attack. Because why play a class you actually might like when it doesn't have the DEEPS.

A tank trying to do more damage is good. A tank shouldn't be expected to put out DPS levels of damage nor should we and along with every choice/play revolving around the idea of "How do I get more damage" shouldn't be the bloody norm. Not "How can I blunt this attack" or "How can I help a teammate" but how can I do more damage. I have criticized people for that back in Heavensward with STR accessories, and I will continue doing so for as long as Damage>everything else exists.

You pointed out 3 scenarios. Here's some more; is shield lob actually worth the tiny damage it does because you don't have Holy Spirit where you are? Is the Healer Panicking? Is the Healer busy? Do you have new people to a fight that actually don't know what they are doing? Is lag an issue? I was just in Vault and Alexander trying to figure out what times I could use it to help. Old content sure but I'm still seemingly bad for daring to use an ability the devs gave me.

Now as for Divine Veil, no I actually didn't know that but did notice it when trying to do some solo stuff with it in the past hour or two after realizing I had it. That is pretty bad.