Quote Originally Posted by Sqwall View Post
Hmmm yeah while I don't totally agree with this. Your saying that a tanks DPS now in SHB is a make or break weather I die or not, and a healer DPS can help me stay alive at 10% health. Couldn't the healer...I don't know...stop DPSing and...heal me maybe? I don't understand your logic here, sorry.
Gonna drop this here, although a tank's DPS doesn't make or break a dungeon run (since there are no dps checks), tanks basically have DPS tier aoe rotations now, as a paladin you almost do as much as a bard on aoe pulls, so it's like adding a third dps to the party. The faster a pull die, the less damage you technically take. You don't HAVE to at all, but it helps.