Quote Originally Posted by Sylve View Post
The goal is less keybinds, not less keypresses.
Ah, I understand it better now. I cant think of a gameplay reason how it would imbalance things between players, but Idk if I can imagine SE implementing something like this while also keeping it strictly optional. Perhaps it's in their design philosophy as to why certain skills "upgrade" to other skills (like the fact Geir and Nastrond are the same) and others dont. I have to assume it is heavily considered in their battle combat balancing as to what upgrades and what stays separate.