Quote Originally Posted by Aladire View Post
Well, just like they did with the PvP, the shown skill would change to the current one that next. I personally do not watch my hot bars, but I am aware others do.

Also, if a skill is the start of more than 1 combo, the other combos will advance as well. But, say for example you use skill A to trigger skill B or D. Then skill B triggers C, while skill D triggers skill E. If you hit the combo to do B, then the other combo that is A -> D -> E would change back to showing A because that is what would be used if you hit that while the first combo button is now showing skill C ready to be used.

The only disadvantage with this is that you cannot just use skill C on its own. Now, I am not sure why anyone would want to...

But the BIGGEST advantage outside of condensing the hot bars is that if say I had blind on me and I used skill B and missed. The combo button would go back to skill A since I no longer have the chain going. At least in that sense, I don't accidentally use skill C when I don't have the chain up.
Yes I get how it would work, the point is you'd need to look at your hotbars to know which part of the combo you're on, instead of knowing which skill you're using by the button you're pressing.

"Just like they did in PvP" isn't a good argument. PvP jobs were greatly simplified, and as such the auxiliary effects of weaponskills aren't that important, so you don't need to keep track of them.