Quote Originally Posted by Seraphor View Post
As a controller player, no thanks.

Being able to keep track of where you are in a combo is super important.
Need to be able to tell if my next hit will be Souleater and give me HP and Blood, or if it will be Armour Crush and refresh Huton, etc.
With all the skills in a combo on the same button, you’d need to be constantly watching your hot bars, very closely.
Well, just like they did with the PvP, the shown skill would change to the current one that next. I personally do not watch my hot bars, but I am aware others do.

Also, if a skill is the start of more than 1 combo, the other combos will advance as well. But, say for example you use skill A to trigger skill B or D. Then skill B triggers C, while skill D triggers skill E. If you hit the combo to do B, then the other combo that is A -> D -> E would change back to showing A because that is what would be used if you hit that while the first combo button is now showing skill C ready to be used.

The only disadvantage with this is that you cannot just use skill C on its own. Now, I am not sure why anyone would want to...

But the BIGGEST advantage outside of condensing the hot bars is that if say I had blind on me and I used skill B and missed. The combo button would go back to skill A since I no longer have the chain going. At least in that sense, I don't accidentally use skill C when I don't have the chain up.