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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    As a controller player, no thanks.

    Being able to keep track of where you are in a combo is super important.
    Need to be able to tell if my next hit will be Souleater and give me HP and Blood, or if it will be Armour Crush and refresh Huton, etc.
    With all the skills in a combo on the same button, you’d need to be constantly watching your hot bars, very closely.
    (2)

  2. #2
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    As a controller player, no thanks.

    Being able to keep track of where you are in a combo is super important.
    Need to be able to tell if my next hit will be Souleater and give me HP and Blood, or if it will be Armour Crush and refresh Huton, etc.
    With all the skills in a combo on the same button, you’d need to be constantly watching your hot bars, very closely.
    Well, just like they did with the PvP, the shown skill would change to the current one that next. I personally do not watch my hot bars, but I am aware others do.

    Also, if a skill is the start of more than 1 combo, the other combos will advance as well. But, say for example you use skill A to trigger skill B or D. Then skill B triggers C, while skill D triggers skill E. If you hit the combo to do B, then the other combo that is A -> D -> E would change back to showing A because that is what would be used if you hit that while the first combo button is now showing skill C ready to be used.

    The only disadvantage with this is that you cannot just use skill C on its own. Now, I am not sure why anyone would want to...

    But the BIGGEST advantage outside of condensing the hot bars is that if say I had blind on me and I used skill B and missed. The combo button would go back to skill A since I no longer have the chain going. At least in that sense, I don't accidentally use skill C when I don't have the chain up.
    (0)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aladire View Post
    Well, just like they did with the PvP, the shown skill would change to the current one that next. I personally do not watch my hot bars, but I am aware others do.

    Also, if a skill is the start of more than 1 combo, the other combos will advance as well. But, say for example you use skill A to trigger skill B or D. Then skill B triggers C, while skill D triggers skill E. If you hit the combo to do B, then the other combo that is A -> D -> E would change back to showing A because that is what would be used if you hit that while the first combo button is now showing skill C ready to be used.

    The only disadvantage with this is that you cannot just use skill C on its own. Now, I am not sure why anyone would want to...

    But the BIGGEST advantage outside of condensing the hot bars is that if say I had blind on me and I used skill B and missed. The combo button would go back to skill A since I no longer have the chain going. At least in that sense, I don't accidentally use skill C when I don't have the chain up.
    Yes I get how it would work, the point is you'd need to look at your hotbars to know which part of the combo you're on, instead of knowing which skill you're using by the button you're pressing.

    "Just like they did in PvP" isn't a good argument. PvP jobs were greatly simplified, and as such the auxiliary effects of weaponskills aren't that important, so you don't need to keep track of them.
    (0)

  4. #4
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    Yes I get how it would work, the point is you'd need to look at your hotbars to know which part of the combo you're on, instead of knowing which skill you're using by the button you're pressing.
    Like I said before, I do not look at my hotbars, even with the current way things are. I play on a keyboard/mouse. So, if I go to hit my first two abilities for a combo and then I start to do other skills say Circle of Scorn and a defensive cd and Fight or Flight, I know that I am still able to hit the last ability without having to look at the hotbar as long as I do so before about 5 secs is up.

    So, to me, having it as 1 button does not mean I have to look at the hotbar.

    Also, just because something is there does not mean you have to use it. If you still want to put all your skills on the hotbar as individual skills, you would still be able to.

    I for one am not talking about hotbars being the problem. It has to do with hotkeys. I have a keyboard with 18 keys on the side and then 1 through =. I try to put the 18 abilities that I need to react quickly together so I rarely have to move my hand. I am just finding that with SB, for the first time, I am now at around 24 that I want to hit quickly and the other 8 I mentioned in an earlier post can be for slower responses.
    (0)