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  1. #11
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Moonlite View Post
    If they added combos in PvE you think it would be actually customizable? This isn't really a game with that type of play. Every patch and every expansion since 1.0 is less and less and closer and closer to being all the same. Not to mention any time they say we could get something its limited by something(time,money,code), not sure why people ask anymore.
    If it's limited, let it be limited and a test grounds. Or would you rather a Eureka situation where who knows how much money and resources went into something the player base world wide vehemently spat at. If a mass of people hated BLU and didn't do masked carnival at all, then that's just 1 element of the game they know to not touch on or learn to improve. If it was a limited job, I'd welcome it to see how it feels. Heck, they could do it with BLU.

    You say it's not the game for it, but it was added in PVP. Meaning there was an attempt, there is feedback. It's not impossible.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  2. #12
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,468
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    I meant more that we get a customized combo system. I could completely see them adding combos down the road to keep more skill animations used and lowering button bloat. Instead of the delete some skills and add some new skills.

    I thought you meant a player customized combo system. Where we chose the skills and create our own combos. Basically a better interfaced macro. Where it is more a UI customization for skill. When people ask for tools that seem reasonable, the response is less then positive not a no but not a yes.



    Or crazy you meant customize like build our own skill rotations and get combo bonuses like circle of scorn then the skill button lights up for total eclipse(completely random example). And where I am coming from is they removed the customize skill option like paladins use to be able to cast cure and stoneskin. Plus the job they gave customization to they don't let play with others.
    (0)

  3. 07-11-2019 08:15 AM

  4. #13
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by ArcanoJones View Post
    SO many different buttons to push is a giant pain with a controller. Would not mind if they did make it so there where fewer.
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    (5)

  5. #14
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Due to the slowness of me switching crosshotbar, I would prefer to be able to see everything combat-related all the time and have easy access to them, which means only 2 out of the 8 crosshotbars available are practical to use (at least in combat) for me, for a total of 32 slots.

    Of the jobs I play most often currently, SAM has 32 in actions and role actions alone, while DRK has 30. That's not counting limit break, duty action 1 (and 2 if it ever gains any use outside of Eureka), and sprint, or noncombat actions like teleport, return, mount, dig, or party finder.

    Ideally for me, combat-related actions should fit those 32 slots for easy access. Other actions (like teleport) can use the other 6 crosshotbars.
    (0)

  6. #15
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    L-like in suikoden?! I'm not sure how possible that is with an MMO, but if they could add a feature like dance partner where you can choose your combo partner, and then execute a combo move (either one of you, you'd get an animation from both avatars like an LB) that would be cooool.~ But then I guess DNC loses one of its gimmicks. >>;
    (0)
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.

  7. #16
    Player
    Macleod's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    441
    Character
    Elric Ashmore
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I really don't see why they couldn't do something like this for at least the actions that already combo off each other. I don't care what excuses anyone else can come up with, because face it...hitting 1-2-3 isn't harder than hitting 1-1-1.
    (0)

  8. #17
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mistyregions View Post
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    True -> Vorpal -> Full -> FaC -> WT -> RT
    True -> Disembowel -> CT -> WT -> FaC -> RT
    Doom Spike -> Sonic Thrust -> Coerthan Torment

    10 separate hotkeys to achieve 3 combos.
    Hotbar space has never been the issue. I tried to explain that in the last thread on this topic, but just got attacked for wanting to "Dumb down the game".

    I can fit all my skills as a DRG into my bars without issue. Finding 30 odd comfortable keybinds is another matter entirely. I already use 1234, QE, Shift modifiers, alt modifiers, tilde and 8 buttons on my mouse.
    We can easily reduce this keybind bloat by folding combos into singular buttons. I never, ever use Full Thrust out of sequence. So save me the damn keybinds and let me choose to set up a button that shifts from True Thrust all the way, in the proper order, up to Raiden Thrust.

    And to make it absolutely, 110% clear: This would NOT be a 'one button press' situation (Like crafter macros for example).
    This would also be entirely optional. Make a page for 'Consolidated Combos' in the spellbook, let me choose whether to have 10 keybinds for 3 combos, or 3 keybinds for 3 combos.
    The simplest description of what i'd like to see is True Thrust executing, button flips from True to Vorpal during the GCD and I press the button again to use Vorpal which shifts it into Full etc etc. All the while pressing my oGCDs between each button press.
    (0)

  9. #18
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Moonlite View Post
    If they added combos in PvE you think it would be actually customizable? This isn't really a game with that type of play. Every patch and every expansion since 1.0 is less and less and closer and closer to being all the same. Not to mention any time they say we could get something its limited by something(time,money,code), not sure why people ask anymore.
    Yeah, Moonlite, I guess there was never game that had customizable combos/chain skills, EVER! Oh wait... If you read the entire post I made, you would see that I mentioned a game that does. And if you are still not willing to look up said example, but are curious, here is a video: https://www.youtube.com/watch?v=0x-V5KzjDL4
    (0)

  10. #19
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mistyregions View Post
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    Honestly, it is the tanks and healers with a lot of skills on their hotbars.

    For example, lets count what I have for my PLD:
    Fast Blade -> Riot Blade -> Royal Authority (3)
    Fast Blade -> Riot Blade -> Goring Blade (4)
    Total Eclipse -> Prominence (6)
    Shield Bash (7)
    Shield Lob (8)
    Fight or Flight (9)
    Spirits Within (10)
    Sheltron (11)
    Sentinel (12)
    Cover (13)
    Circle of Scorn (14)
    Hallowed Ground (15)
    Divine Veil (16)
    Intervention (17)
    Holy Spirit (18)
    Requiescat (19)
    Passage of Arms (20)
    Holy Circle (21)
    Intervene (22)
    Atonement (23)
    Confiteor (24)
    Rampart (25)
    Provoke (26)
    Interject (27)
    Reprisal (28)
    Arm's Length (29)

    /whew

    Oh, crap, I forgot the odd abilities...
    Limit Break (30)
    Sprint (31)
    Shirk (32) I never used this, so it is not hotkey, just on my bar
    Iron Will (33) not hotkey, just on my bar

    Because I ran out of space on the non-job shared hotbars
    Healing Pot (34) Though, this one is there from the shared hotbar
    Mana Pot (35) Though, this one is from the shared hotbar

    Did I forget anything as a PLD?
    (0)

  11. #20
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Aladire View Post
    Yeah, Moonlite, I guess there was never game that had customizable combos/chain skills, EVER! Oh wait... If you read the entire post I made, you would see that I mentioned a game that does. And if you are still not willing to look up said example, but are curious, here is a video: https://www.youtube.com/watch?v=0x-V5KzjDL4
    They never disputed that they don't exist in other games lol, they're just saying that if we get combo buttons, they'll most likely just be static with zero customisation like the PvP counterparts. No need to be so hostile.
    (0)

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