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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mistyregions View Post
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    True -> Vorpal -> Full -> FaC -> WT -> RT
    True -> Disembowel -> CT -> WT -> FaC -> RT
    Doom Spike -> Sonic Thrust -> Coerthan Torment

    10 separate hotkeys to achieve 3 combos.
    Hotbar space has never been the issue. I tried to explain that in the last thread on this topic, but just got attacked for wanting to "Dumb down the game".

    I can fit all my skills as a DRG into my bars without issue. Finding 30 odd comfortable keybinds is another matter entirely. I already use 1234, QE, Shift modifiers, alt modifiers, tilde and 8 buttons on my mouse.
    We can easily reduce this keybind bloat by folding combos into singular buttons. I never, ever use Full Thrust out of sequence. So save me the damn keybinds and let me choose to set up a button that shifts from True Thrust all the way, in the proper order, up to Raiden Thrust.

    And to make it absolutely, 110% clear: This would NOT be a 'one button press' situation (Like crafter macros for example).
    This would also be entirely optional. Make a page for 'Consolidated Combos' in the spellbook, let me choose whether to have 10 keybinds for 3 combos, or 3 keybinds for 3 combos.
    The simplest description of what i'd like to see is True Thrust executing, button flips from True to Vorpal during the GCD and I press the button again to use Vorpal which shifts it into Full etc etc. All the while pressing my oGCDs between each button press.
    (0)

  2. #2
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sylve View Post
    True -> Vorpal -> Full -> FaC -> WT -> RT
    True -> Disembowel -> CT -> WT -> FaC -> RT
    Doom Spike -> Sonic Thrust -> Coerthan Torment

    10 separate hotkeys to achieve 3 combos.
    Hotbar space has never been the issue. I tried to explain that in the last thread on this topic, but just got attacked for wanting to "Dumb down the game".

    I can fit all my skills as a DRG into my bars without issue. Finding 30 odd comfortable keybinds is another matter entirely. I already use 1234, QE, Shift modifiers, alt modifiers, tilde and 8 buttons on my mouse.
    We can easily reduce this keybind bloat by folding combos into singular buttons. I never, ever use Full Thrust out of sequence. So save me the damn keybinds and let me choose to set up a button that shifts from True Thrust all the way, in the proper order, up to Raiden Thrust.
    As a DRG main I'm trying to understand this.

    do you have tiny hands? your base rotation can all fit fine 1234QE, but the rest of our moves should be easily reachable in 56 or RT. I know im an odd case example but I go as far as suing 7/shift+7 for second wind/elusive jump, but no further than that. and GH/shift+GH i utilize as well. My entire setup is based on trying to reduce space from the center of kb (wasd) while only using 1 modifier because I hate pressing ctrl and alt.

    everyone has different needs, im just throwing out what I do to another DRG.
    (1)

  3. #3
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nora_of_Mira View Post
    As a DRG main I'm trying to understand this.

    do you have tiny hands? your base rotation can all fit fine 1234QE, but the rest of our moves should be easily reachable in 56 or RT. I know im an odd case example but I go as far as suing 7/shift+7 for second wind/elusive jump, but no further than that. and GH/shift+GH i utilize as well. My entire setup is based on trying to reduce space from the center of kb (wasd) while only using 1 modifier because I hate pressing ctrl and alt.

    everyone has different needs, im just throwing out what I do to another DRG.
    My hands are quite normal sized. Freedom of movement due to conditions suffered? Less normal.
    As such, I endeavour to keep as few separate buttons as I can, preferring the easily reached shift and alt to modify.
    https://gyazo.com/80c63408d5338f25182ee17dbcdfe1af
    I've rebound the thumbpad on my Naga, so 8,9,0,PD,7,PU are the first 6 keys that lie directly under my thumb.

    My main point as I tried to stress heavily but was also missed … Is that this would be entirely optional. People like me who prefer less unique binds for whatever reason can utilize consolidated combos. Those like yourself who prefer everything laid out separate can also do that.
    So for me, It would free up 7 hotkeys by consolidating True Thrust -> Raiden Thrust into 1, Chaos combo into 2 and AoE on 3.

    The goal is less keybinds, not less keypresses.
    (0)

  4. #4
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sylve View Post
    The goal is less keybinds, not less keypresses.
    Ah, I understand it better now. I cant think of a gameplay reason how it would imbalance things between players, but Idk if I can imagine SE implementing something like this while also keeping it strictly optional. Perhaps it's in their design philosophy as to why certain skills "upgrade" to other skills (like the fact Geir and Nastrond are the same) and others dont. I have to assume it is heavily considered in their battle combat balancing as to what upgrades and what stays separate.
    (0)