Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80

    Can we have user combos?!?!

    You know what I really wish I could use in this game? Combos! User built combos!

    Let me pick up to 3 spells that I can chain together by repeatably hitting the same button.
    This way, I don't need so many hotkeys and macros. I will have to still interact with the game.

    I remember having that ability in the PS4 version only of TERA and it was helpful so I didn't have to worry about needing 25+ hotkeys. If anyone was looking for a reference.
    (4)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    As a controller player, this is super beneficial. I wouldn't have minded the HW skill bloat if this were the case because DRK hotbar was an absolute mess. PVP has the right idea, despite people's complains because you're suppose to be looking at what's around you and the map, not your hotbar.

    I could see this getting messy for DNC and their DDR mini game.
    (2)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  3. #3
    Player
    ArcanoJones's Avatar
    Join Date
    Jul 2017
    Posts
    153
    Character
    Arcano Jones
    World
    Jenova
    Main Class
    Arcanist Lv 53
    SO many different buttons to push is a giant pain with a controller. Would not mind if they did make it so there where fewer.
    (1)

  4. #4
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by ArcanoJones View Post
    SO many different buttons to push is a giant pain with a controller. Would not mind if they did make it so there where fewer.
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    (5)

  5. #5
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Due to the slowness of me switching crosshotbar, I would prefer to be able to see everything combat-related all the time and have easy access to them, which means only 2 out of the 8 crosshotbars available are practical to use (at least in combat) for me, for a total of 32 slots.

    Of the jobs I play most often currently, SAM has 32 in actions and role actions alone, while DRK has 30. That's not counting limit break, duty action 1 (and 2 if it ever gains any use outside of Eureka), and sprint, or noncombat actions like teleport, return, mount, dig, or party finder.

    Ideally for me, combat-related actions should fit those 32 slots for easy access. Other actions (like teleport) can use the other 6 crosshotbars.
    (0)

  6. #6
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by linay View Post
    Due to the slowness of me switching crosshotbar, I would prefer to be able to see everything combat-related all the time and have easy access to them, which means only 2 out of the 8 crosshotbars available are practical to use (at least in combat) for me, for a total of 32 slots.

    Of the jobs I play most often currently, SAM has 32 in actions and role actions alone, while DRK has 30. That's not counting limit break, duty action 1 (and 2 if it ever gains any use outside of Eureka), and sprint, or noncombat actions like teleport, return, mount, dig, or party finder.

    Ideally for me, combat-related actions should fit those 32 slots for easy access. Other actions (like teleport) can use the other 6 crosshotbars.
    Do you use the extended cross bar too? You could be able to access 3 cross bars without moving your right trigger finger, ever.
    (0)

  7. #7
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Mistyregions View Post
    Do you use the extended cross bar too? You could be able to access 3 cross bars without moving your right trigger finger, ever.
    I do, but that third crosshotbar still can't be displayed all the time unless you duplicate it on regular hotbar, which clutters up the screen. So I use the third crosshotbar for noncombat abilities.
    (0)

  8. #8
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mistyregions View Post
    I have 2 full crossbars empty on MCH, what are you guys putting on your crossbars?
    True -> Vorpal -> Full -> FaC -> WT -> RT
    True -> Disembowel -> CT -> WT -> FaC -> RT
    Doom Spike -> Sonic Thrust -> Coerthan Torment

    10 separate hotkeys to achieve 3 combos.
    Hotbar space has never been the issue. I tried to explain that in the last thread on this topic, but just got attacked for wanting to "Dumb down the game".

    I can fit all my skills as a DRG into my bars without issue. Finding 30 odd comfortable keybinds is another matter entirely. I already use 1234, QE, Shift modifiers, alt modifiers, tilde and 8 buttons on my mouse.
    We can easily reduce this keybind bloat by folding combos into singular buttons. I never, ever use Full Thrust out of sequence. So save me the damn keybinds and let me choose to set up a button that shifts from True Thrust all the way, in the proper order, up to Raiden Thrust.

    And to make it absolutely, 110% clear: This would NOT be a 'one button press' situation (Like crafter macros for example).
    This would also be entirely optional. Make a page for 'Consolidated Combos' in the spellbook, let me choose whether to have 10 keybinds for 3 combos, or 3 keybinds for 3 combos.
    The simplest description of what i'd like to see is True Thrust executing, button flips from True to Vorpal during the GCD and I press the button again to use Vorpal which shifts it into Full etc etc. All the while pressing my oGCDs between each button press.
    (0)

  9. #9
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sylve View Post
    True -> Vorpal -> Full -> FaC -> WT -> RT
    True -> Disembowel -> CT -> WT -> FaC -> RT
    Doom Spike -> Sonic Thrust -> Coerthan Torment

    10 separate hotkeys to achieve 3 combos.
    Hotbar space has never been the issue. I tried to explain that in the last thread on this topic, but just got attacked for wanting to "Dumb down the game".

    I can fit all my skills as a DRG into my bars without issue. Finding 30 odd comfortable keybinds is another matter entirely. I already use 1234, QE, Shift modifiers, alt modifiers, tilde and 8 buttons on my mouse.
    We can easily reduce this keybind bloat by folding combos into singular buttons. I never, ever use Full Thrust out of sequence. So save me the damn keybinds and let me choose to set up a button that shifts from True Thrust all the way, in the proper order, up to Raiden Thrust.
    As a DRG main I'm trying to understand this.

    do you have tiny hands? your base rotation can all fit fine 1234QE, but the rest of our moves should be easily reachable in 56 or RT. I know im an odd case example but I go as far as suing 7/shift+7 for second wind/elusive jump, but no further than that. and GH/shift+GH i utilize as well. My entire setup is based on trying to reduce space from the center of kb (wasd) while only using 1 modifier because I hate pressing ctrl and alt.

    everyone has different needs, im just throwing out what I do to another DRG.
    (1)

  10. #10
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nora_of_Mira View Post
    As a DRG main I'm trying to understand this.

    do you have tiny hands? your base rotation can all fit fine 1234QE, but the rest of our moves should be easily reachable in 56 or RT. I know im an odd case example but I go as far as suing 7/shift+7 for second wind/elusive jump, but no further than that. and GH/shift+GH i utilize as well. My entire setup is based on trying to reduce space from the center of kb (wasd) while only using 1 modifier because I hate pressing ctrl and alt.

    everyone has different needs, im just throwing out what I do to another DRG.
    My hands are quite normal sized. Freedom of movement due to conditions suffered? Less normal.
    As such, I endeavour to keep as few separate buttons as I can, preferring the easily reached shift and alt to modify.
    https://gyazo.com/80c63408d5338f25182ee17dbcdfe1af
    I've rebound the thumbpad on my Naga, so 8,9,0,PD,7,PU are the first 6 keys that lie directly under my thumb.

    My main point as I tried to stress heavily but was also missed … Is that this would be entirely optional. People like me who prefer less unique binds for whatever reason can utilize consolidated combos. Those like yourself who prefer everything laid out separate can also do that.
    So for me, It would free up 7 hotkeys by consolidating True Thrust -> Raiden Thrust into 1, Chaos combo into 2 and AoE on 3.

    The goal is less keybinds, not less keypresses.
    (0)

Page 1 of 4 1 2 3 ... LastLast