... as long as we aren't in battle
it's funny that we can cast individual piece with glamor prism everywhere but glamor plate only limit in town
... as long as we aren't in battle
it's funny that we can cast individual piece with glamor prism everywhere but glamor plate only limit in town
Yes. Please.
Signed. Yes please.
God, I wish for that everytime I start a new Expansion and I have to adjust my gear after every dungeon xD Then again - it is a QoL Change and they might look into this at some Point. It is Major gamebreaker and right now they probably have their Hands full of other things![]()
Signed. Yes please
I would like to know what exactly prevents us from using glamour plates everywhere. Did Square ever say anything about it? Like you said, we can Glamour individual pieces no matter where we are. But Glamour Plates only work in cities. Why?
Limited inventory space.
The Glamour Dresser is an additional inventory system that can only be accessed in cities, because accessing it in the field (along with retainer inventories) would put too much strain on the servers.
Whether this is still the case? Who knows, they might be able to fix this soon.
Last edited by Seraphor; 07-03-2019 at 05:56 PM.
That only explains the limitation on where you can access the dresser itself, with its hundreds of items. I can understand access to that being limited (though I do wish they'd add a housing item for it — we've already got a separate house interior instance there).
What's being requested for in the field is just the ability to access a plate that has at most a dozen items. They should be able to add open access to that much without breaking their servers. We wouldn't even need access to all the plates and the interface to look at them if they would at least let the particular plate linked to our gear set be applied when we apply the gear set itself. (That way, adding more plates doesn't increase the size it's dealing with if it's only picking up one of them at a time anyway.)
Last edited by Niwashi; 07-04-2019 at 01:23 AM.
A plate might only have a dozen items on it, but those items are stored in the dresser.That only explains the limitation on where you can access the dresser itself, with its hundreds of items. I can understand access to that being limited (though I do wish they'd add a housing item for it — we've already got a separate house interior instance there).
What's being requested for in the field is just the ability to access a plate that has at most a dozen items. They should be able to add open access to that much without breaking their servers. We wouldn't even need access to all the plates and the interface to look at them if they would at least let the particular plate linked to our gear set be applied when we apply the gear set itself. (That way, adding more plates doesn't increase the size it's dealing with if it's only picking up one of them at a time anyway.)
In order to just access the plate and not the dresser, applying items to a glamour plate would have to duplicate those items into a third inventory system for plates that's separate from the dresser. That's just adding more layers of complexity to an already overly complicated system.
I actually think the plates are already a third inventory separate to the dresser, and items on them are technically duplicated rather than "the dresser item shown on the plate".A plate might only have a dozen items on it, but those items are stored in the dresser.
In order to just access the plate and not the dresser, applying items to a glamour plate would have to duplicate those items into a third inventory system for plates that's separate from the dresser. That's just adding more layers of complexity to an already overly complicated system.
Once you put an item on a plate, dyeing the version in the dresser or even removing the item from the dresser has no effect on the plate item.
Still, they have a long pattern of creating small "side inventories" because the main inventory can't be expanded (due to short-sighted programming). Retainers, housing storage and armoire items can't be accessed in the field either.
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