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  1. #61
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
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    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by TheBlazed View Post
    xDDD

    I picked that and the Musketeer one.

    WTF is an Arithmetician in FFXIV? that interested me
    This is Arithmatician > http://finalfantasy.wikia.com/wiki/Arithmetician

    The Arithmetician (算術士, Sanjutsushi?), also known as Calculator, is a Job class from Final Fantasy Tactics. A high-level magic class, the Arithmetician use Arithmeticks ("Math Skill" for the PlayStation version) can cast most magick for free and without a charge time, assuming they already know the spell and they can do the right calculations for it. Calculations are done by choosing a condition, like Level, then choosing a number, like 5. With those conditions, Arithmeticians will cast a selected spell targeting all units (allies and foes) whose level is a multiple of 5.

    The cat is bemused =-.-=
    (0)

  2. #62
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Elexia View Post
    If anything the mere fact I'm playing a WHM and DRG (which playable in FFXI too) right now means it's a FFXI clone based on those standards of "it'll turn into a FFXI clone!"

    I don't see said people quitting....or is it because they simply took the concept did something different with it?


    LE GASP

    It is possible to pull from a previous game, do something different (better) and it not suddenly become a clone.
    Did you really use LE GASP?? really?

    And you never played WHM or DRG in any other FF game before FFXI? Really? They didn't pull the classic FF jobs out because they were in FFXI they used them because they are the classic FF jobs that have been used in almost every FF game that has been made... even if the characters in recent FF games do not use the job name directly you can pretty much draw a connection between them.

    The cat is bemused =-.-=
    (0)

  3. #63
    Player

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    Aug 2011
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    228
    Quote Originally Posted by TheBlazed View Post
    Lets take a peak at FFXI
    Gotta love the references to XI in this OP. Kudos for pointing out what so many other fail to realize (or just refuse to acknowledge). To all those that raged at the OP, I will give you this small concession:

    XI was really AWFUL in ************SOME************ aspects, but PLEASE give credit where credit is due.

    Most people coming from XI are looking/hoping to play XIV for the long haul. I would guess that the reason people hate(d) XI so much was because they despise intricate, immersive, time-consuming gameplay. But if the plan is to play this game for a little while, and then just "move the hell on" after a year or two, then please, by all means, just leave now. Not trying to be rude, but putting this game on "easy mode," sharing exp on classes and jobs, so you don't have to choose (specific roles, or versatility) is about the worst conceivable way to implement the job system.
    (3)

  4. #64
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    Join Date
    Aug 2011
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    Quote Originally Posted by AdvancedWind View Post
    I understand what you mean. Sure, FFXI was a great game and has plenty of stuff that worked, plenty of stuff people remember fondly, but I personally believe SE can outdo it and make a better game than it was, instead of making the same game with shinny graphics....

    And heck, maybe they really can't make a better game, maybe the final result will never be as good as XI was, but I'd still think we should at least let them try it and offer constructive criticism when they are indeed failing to deliver a good experience...

    ...In fact, Final Fantasy is a series that excels in this: Each game is very similar to it's predecessors and at the same time it's very different. The most recent entries accentuate this fact even more (each iteration after IX is completely different from it's predecessors and STILL manage to feel like FF. Even XIII.). I don't want them giving up on that philosophy and just resorting to porting as much as possible from FFXI...


    What is with people and assuming that "porting over as much from XI as possible" is going to result in a clone? Are the classes, abilities, weaponskills, spells, the lore, the main storyline, the quests, the leves, the areas, ETC. clones of XI? NO, they're not. And most of what XI fans are proposing can be found in, virtually, EVERY d#$n FF title since the beginning of time:

    ~Clear defined roles for party play.

    ~The "nested" UI as unamed jack a$$es call it.

    ~An actual, PERCEIVABLE difficulty factor (not just tedium via ifrit fights and dodging ghosts while fighting an enemy that requires a tank to be spammed in cures, rather than relying on his own d#$n abilities, ETC.)

    ~Some sort of viable sub job/class melding system that doesn't force every player to be a carbon f@#$!@ing copy of one another.

    Quote Originally Posted by AdvancedWind View Post
    That's why I *always* post on this kind of thread, I think there are many people that just...can't move on from FFXI and won't accept anything other than a game that allows them to revive their "old times of glory" (not saying this is your case, but definitely with a few other people around this place), and think that turning this as close to XI as possible is what will help them achieve that goal. But believe me, it won't.
    Underlined Portion Response: Wow....really? as if every biased thought that comes from that ignorant, dismissive, condescending, self-righteous point of view of yours is just GOLD, right?

    Bolded Portion Response: The problem isn't that ppl can't move on from XI. The problem is that if anyone even mentions that f@#$!@ing title, ppl like you eat them alive, and so nothing productive comes from these threads.

    This is all I get from your post, and those like yours:

    http://www.youtube.com/watch?v=mSXrs4h8L9A
    (2)

  5. #65
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Creating Immersion

    Immersion at this point it's one of the biggest problems I have with the game. The world seems disjointed and non responsive.
    First of all, the cities and regions are lacking any type of authority. In XI we had President in Bastok, the Royal family in Sandy, and the mages in Windy.
    In XIV we had Empress of Uldah in one cs and some general but seeing them is so rare. In XI we had soldiers stationed, you could go visit the palace with soldiers and generals in there. Besieged featured TOAU defenders/generals.
    I seemed like cities we're always aware of some type of danger and there was a structure in place in case.
    In XIV we have primals and we are facing a garlean invasion which apparently everyone knows about and it seems like nothing is happening.
    I would like to see Hall of Flames (and other company headquarters) become a part of the cities that's not in a separate room but rather out in the open. Would be great if units were gathering, generals walking around, etc, etc.
    (4)

  6. #66
    Player
    TheBlazed's Avatar
    Join Date
    Oct 2011
    Posts
    58
    Character
    King Blazed
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    Gotta love the references to XI in this OP. Kudos for pointing out what so many other fail to realize (or just refuse to acknowledge). To all those that raged at the OP, I will give you this small concession:

    XI was really AWFUL in ************SOME************ aspects, but PLEASE give credit where credit is due.

    Most people coming from XI are looking/hoping to play XIV for the long haul. I would guess that the reason people hate(d) XI so much was because they despise intricate, immersive, time-consuming gameplay. But if the plan is to play this game for a little while, and then just "move the hell on" after a year or two, then please, by all means, just leave now. Not trying to be rude, but putting this game on "easy mode," sharing exp on classes and jobs, so you don't have to choose (specific roles, or versatility) is about the worst conceivable way to implement the job system.
    Agreed, Alot of aspects i ignored because it wasn't very popular. Im not asking the Dev's to put everything from XI into XIV. But the the things that added to overall gameplay and has longevity im asking them to consider. Thing that succeeded renovate, change, alter, implement it and see how it fairs.

    As humans we are scared of change, and naturally opt to things we have been familiarized with. Im taking advantage of that as asking for SOME of the successful parts. FFXIV can still maintain its orginality.

    BCNM- people did these for years... 30 cap events proved useful with gear
    KSNM - Years.

    ENM - wasnt very popular left that out off the top of my head
    (1)

  7. #67
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    peak:
    noun
    1.the pointed top of a mountain or ridge.
    2.a mountain with a pointed summit.
    3.the pointed top of anything.
    4.the highest or most important point or level: the peak of her political career.
    5.the maximum point, degree, or volume of anything: Oil prices reached their peak last year.

    peek:
    verb (used without object)
    1.to look or glance quickly or furtively, especially through a small opening or from a concealed location; peep; peer.
    noun
    2.a quick or furtive look or glance; peep.
    (0)

  8. #68
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    I never played ff xi but I heard it has feature level sync, can someone explain it to me? I hope there are options for player to replay lower level content but keeping with the challenge. So the older player can help newer player without bypassing the challenge on that content.
    (0)
    Aion Zwei - Masamune

  9. #69
    Player
    TheBlazed's Avatar
    Join Date
    Oct 2011
    Posts
    58
    Character
    King Blazed
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Phobos View Post
    peak:
    noun
    1.the pointed top of a mountain or ridge.
    2.a mountain with a pointed summit.
    3.the pointed top of anything.
    4.the highest or most important point or level: the peak of her political career.
    5.the maximum point, degree, or volume of anything: Oil prices reached their peak last year.

    peek:
    verb (used without object)
    1.to look or glance quickly or furtively, especially through a small opening or from a concealed location; peep; peer.
    noun
    2.a quick or furtive look or glance; peep.
    Number 4 - 4.the highest or most important point or level: the peak of her political career.

    1. Let's take a Peak at FFXI/ Those most important point's in FFXI: The peak of FFXI as an MMO


    You lose.
    (0)

  10. #70
    Player
    TheBlazed's Avatar
    Join Date
    Oct 2011
    Posts
    58
    Character
    King Blazed
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Anyway, I appreciate all the suggestions and whatnot... I hope the Dev's Take a look at this and if not well.. i can only do what anyone else does... voice my opinion... If anyone else has suggesstions. Post it here and i will Edit/Keep updated
    (0)

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