Quote Originally Posted by Azeriel View Post
Undraw is still needed regardless of which Card system you're using, it's an essential tool in our kit due to the nature of the system. Adding Play as a separate skill made absolutely no sense just like every other changes they made to the this bloody class.
Why? Seriously, I have never needed to use Undraw, if you Undraw you have wasted your chance for a buff. Draw begins cooldown as soon as it's used. If you are afraid of doubling a seal, all you have to do is Minor Arcana and poof, no more seal.