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  1. #111
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BahamutxD View Post
    They could remove "Play" and let Draw recharge once while holding the current card indefinitely. Same result, more hotbar space, less button presses.
    What happens when Draw has fully recharged but you still hold the last card?
    Does pressing that button use the card, or draw a new one to overwrite?
    What if I would like either option depending on the circumstances?
    (0)

  2. #112
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Hysterior View Post
    ...You will see most changes in the following one once the jobs have been used in raid content.
    I may be wrong, but will vent here my feelings as an AST...

    I feel like to see the "AST" tag right now in raid equals to a "switch to WHM or leave", more or less polite wording aside.

    And I am counting the ragequits/ragedc when people see AST in their duty.

    Collective is now good only for nice pics with friends.

    And, last but not least, I feel I have to make double the work only to keep on par with any whm that barely knows how to use a couple heals.

    That's how I feel today.
    (3)

  3. #113
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Seraphor View Post
    What happens when Draw has fully recharged but you still hold the last card?
    Does pressing that button use the card, or draw a new one to overwrite?
    What if I would like either option depending on the circumstances?
    You use the card.

    Theres still undraw for that.
    (0)

  4. #114
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BahamutxD View Post
    You use the card.

    Theres still undraw for that.
    So we'd all need to put Undraw back on our hotbars? (it's currently completely useless)
    So... you're not freeing up any skill slots.
    (0)

  5. #115
    Player
    JadeStormbrand's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    12
    Character
    Beatrice Svanasch
    World
    Balmung
    Main Class
    Viper Lv 100
    Ast is dead, Whm killed it. And while we're at it the new cards are not only boring but actually making me NOT want to play a class I loved since 3.0. Revert the cards make the spire do something like a DH buff, and fix our potencies.
    (6)

  6. #116
    Player
    Yuki_Murasaki's Avatar
    Join Date
    Mar 2019
    Posts
    10
    Character
    Yukiharu Murasaki
    World
    Typhon
    Main Class
    Astrologian Lv 80
    If I'm guessing correctly, you're thinking that it's like 4.x AST whereby Draw & Play is one button? Well it's a separate button now. So if you're holding a card, Play would use it. Draw will overwrite it.
    (1)

  7. #117
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    For me, the positive 5.X change is probably the involvement of cross-sect actions. They've been interesting (thematically or otherwise), but the efficacy of the cross-sect actions are poor.

    The changes to the card system is double-edged in my eyes. Stacking seals for Divination has been fun. Yet when contextualized by the long cooldown and weak effect, it has quickly transitioned into tedium. It feels bad to commit work to Divination only for it to barely be stronger than +dmg% bonuses available to other jobs that are available with less investment (Devotion, Trick Attack, Brotherhood, Battle Litany). Though I may be misinformed on this point, it also feels useless to deploy a lower level Divination as the bonus is so weak. But it might not be the case if you're aiming to line up raid buffs every X minutes.

    There's been nerfs across the board to potencies and cooldowns without (in my eyes) the appropriate strength in the cards and new actions. Although I would like for SQEX to buff AST before savage hits, I don't see how their dev cycle can achieve that.
    (1)

  8. #118
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    AST is horrible now (though it's the best healer in PVP). The cards, as I suspected, are awful. Boring, no variety. The seals are a joke. I just discovered (while leveling) yesterday that even in battle, the seals don't register unless you cast a spell first. Celestial is a joke. Divination's CD is WAY too long.
    (6)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  9. #119
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Seraphor View Post
    What happens when Draw has fully recharged but you still hold the last card?
    Does pressing that button use the card, or draw a new one to overwrite?
    What if I would like either option depending on the circumstances?
    Quote Originally Posted by Seraphor View Post
    So we'd all need to put Undraw back on our hotbars? (it's currently completely useless)
    So... you're not freeing up any skill slots.
    You are not supposed to have either option. If you dont like it you have either Redraw or Undraw.

    Play is a redundant skill that servers no purpose after the new recharging skills mechanic.

    Following that same logic what would happen if I still dont want the card I got after 3 redraws? - No need to answer, I just use it. Even 3% damage is better than none.
    (0)
    Last edited by BahamutxD; 07-22-2019 at 09:59 PM.

  10. #120
    Player
    Azeriel's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    10
    Character
    Rei Akiyama
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    So we'd all need to put Undraw back on our hotbars? (it's currently completely useless)
    So... you're not freeing up any skill slots.

    Undraw is still needed regardless of which Card system you're using, it's an essential tool in our kit due to the nature of the system. Adding Play as a separate skill made absolutely no sense just like every other changes they made to the this bloody class.
    (7)

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