Quote Originally Posted by xDaemianx View Post
What plan? The only thing we can do is use cards on the right job. That's about it. Before, we could at least decide who could benefit more from that buff (BRD - Crit; MNK - Dmg; Arrow - BLM; just to give some examples). It was no easy task trying to spread balance, though. In 4.0 we could actually plan what to use and when to use it.

If by uniqueness you mean "cards", then I think you missed the point of what an AST is. Think of it as if SE had decided to let you summon Bahamut provided that you only cast Ruin 2 while on Trance, nothing else. It's a loss on your DPS but, hey, you get to summon Bahamut and that's the essence of what a SMN is, right?
No you’ve completely missed the point, there’s nothing wrong with the card system because you don’t like it. The problem is the kit that revolves around the card system itself i.e divination, sleeve draw and what not are the problems along with its healing problems.

And nerf to things like collective, don’t push your card agenda on a post about the core issues of the class.