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  1. #1
    Player
    Liselsia's Avatar
    Join Date
    Jun 2013
    Posts
    361
    Character
    Rena Kisaragi
    World
    Faerie
    Main Class
    Pugilist Lv 80
    So I am just a casual player so my opinion means little. When I first heard about AST changes I was excited. I had it in my head that AST was playing like XI's RDM or WoW Cassic's PLD where it was a buffer job that also healed. Obviously jumping into the class it was very much not the case. With long cooldowns buffing still takes a large backseat.

    So what if they removed cooldowns entirely ? If AST main job was to maintain 100% uptime on both Cards and Divination with healing in between ? Obviously numbers can be tweeked but I am more so talking about the playstyle.
    (2)

  2. #2
    Player
    tesni_g's Avatar
    Join Date
    Mar 2019
    Posts
    58
    Character
    Tesni Ginlimian
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Liselsia View Post
    So I am just a casual player so my opinion means little. When I first heard about AST changes I was excited. I had it in my head that AST was playing like XI's RDM or WoW Cassic's PLD where it was a buffer job that also healed. Obviously jumping into the class it was very much not the case. With long cooldowns buffing still takes a large backseat.

    So what if they removed cooldowns entirely ? If AST main job was to maintain 100% uptime on both Cards and Divination with healing in between ? Obviously numbers can be tweeked but I am more so talking about the playstyle.
    I would really like to disagree with you on your first point--casual players have just as much a right to offer feedback as anyone else. Most of FFXIV's millions of subscribers are casual and I do feel that such serious problems with AST are much harder on casual players than they are with "hardcore," because the hardcore already came into the expansion with the mindset that they will level several jobs, and will play what best meshes with their established group. Most serious raiding healers I've encountered are omni, because that flexibility is valuable.

    So the casual player will struggle a lot more -- keeping up on the heals, but also, what are they going to do? A casual player levels their jobs a lot slower and the prospect of leveling another healer to see if it doesn't suck as bad is overwhelming. They won't think "the problem is the class."

    I am super concerned about a toxic meta this time around. There will always be a meta but I never felt like the SCH/AST meta in SB was toxic. I was WHM main when I first jumped in to savages (Delta) and I rarely encountered any exclusion of WHM. If anyone harbored resentment I never got that vibe, because WHM could do the content. It wasn't fun or engaging on WHM, but doable. I feel that AST right now is not really doable. I'm afraid that this meta will be more pervasive. The actual hardcore raiders will switch mains quietly and play. The midcore/pug raiders will vocally disown AST, and that will bleed down to casuals who don't really understand why AST is bad, just that "everyone" hates it.
    (8)
    Last edited by tesni_g; 07-10-2019 at 11:03 PM. Reason: changed a preposition for clarity

  3. #3
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by tesni_g View Post
    I would really like to disagree with you on your first point--casual players have just as much a right to offer feedback as anyone else. Most of FFXIV's millions of subscribers are casual and I do feel that such serious problems with AST are much harder on casual players than they are with "hardcore," because the hardcore already came into the expansion with the mindset that they will level several jobs, and will play what best meshes with their established group. Most serious raiding healers I've encountered are omni, because that flexibility is valuable.

    So the casual player will struggle a lot more -- keeping up on the heals, but also, what are they going to do? A casual player levels their jobs a lot slower and the prospect of leveling another healer to see if it doesn't suck as bad is overwhelming. They won't think "the problem is the class."

    I am super concerned about a toxic meta this time around. There will always be a meta but I never felt like the SCH/AST meta in SB was toxic. I was WHM main when I first jumped in to savages (Delta) and I rarely encountered any exclusion of WHM. If anyone harbored resentment I never got that vibe, because WHM could do the content. It wasn't fun or engaging on WHM, but doable. I feel that AST right now is not really doable. I'm afraid that this meta will be more pervasive. The actual hardcore raiders will switch mains quietly and play. The midcore/pug raiders will vocally disown AST, and that will bleed down to casuals who don't really understand why AST is bad, just that "everyone" hates it.
    We have had this problem before, when 3.0 ast was released it was horribly undertuned in terms of heals, dps and buffs (sch fey wind reliably beat out aoe balance), the heals weren't addressed until 2 weeks after savage was released, buffs 3.2, personal dps never changed which was fair.

    The exclusion from 3.0 to 3.2 was real and absolutely horrible as an ast you even felt like you were holding your group back compared to the other 2 hlrs in content especially noct asts.

    Then what happened with 3.4 was horribly stupid on the devs part they made balance 20% and so aoe balance 10% for 30 secs which could be extended with Celestial Opposition, this resulted in whm getting the swift boot out of groups left and right, thus was whm now classed as the 'worse' or non-meta healer right up to ShB.

    What has ShB done?

    repeated 3.0 making ast undertuned so i hope the devs really don't repeat 3.X in its entirety because there will never be any semblance balance and certainly never a 4th hlr at this rate
    (1)
    Guy butt is best butt <3

  4. #4
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Liselsia View Post
    So I am just a casual player so my opinion means little. When I first heard about AST changes I was excited. I had it in my head that AST was playing like XI's RDM or WoW Cassic's PLD where it was a buffer job that also healed. Obviously jumping into the class it was very much not the case. With long cooldowns buffing still takes a large backseat.

    So what if they removed cooldowns entirely ? If AST main job was to maintain 100% uptime on both Cards and Divination with healing in between ? Obviously numbers can be tweeked but I am more so talking about the playstyle.
    The old AST was the buffer job that healed. The current AST is just worse in every regard, especially when it comes to buffs. The cooldowns on drawing cards and using them has not changed, the durations slashed in half, the effects slashed and homogenized, and the buffing takes even more of a backseat because our healing potencies are just not where they need to be to make up for the lack of passive healing boost coming from the sects. Not to mention that the cooldown of divination is stupidly long.

    If they removed the cooldowns entirely then the class would be broken beyond repair. Either it would be throwing out buffs constantly and not doing DPS or healing due to all the APM required for that, or it would be doing no buffing or dps because it has to struggle to keep up with healing, or it would be doing no buffing or healing in order to actually contribute DPS. It could also result in the buffs being nerfed so hard as to be pointless with the entire system being better off removed then kept.

    The old AST card system was vastly superior, actually requiring planning and thought outside of 8 man savage raids. Each of the buffs save spire had its place and felt impactful. It felt good to use those buffs. Even as a casual player myself who could never fit into savage raiding I could see that and felt that. AST was the healer that got me into healing because of that.
    (10)

  5. #5
    Player
    Alrin's Avatar
    Join Date
    Feb 2018
    Posts
    158
    Character
    Alrin Kireen
    World
    Phantom
    Main Class
    Sage Lv 100
    Nice post OP!

    As it is now i will level my AST to 80 and shelve it with tear in my eyes. The class went from my favourite by far to class which I feel is chore to play and I cannot wait to finish it and be done with it.

    Is anyone monitoring Japanese forums? How they feel about AST? I dont know if they will listen to vocal minority of EN forums but they might to their own.
    (6)
    In darkness, in cold, in the midst of winter where nothing walks the world but death and fear let the brave rejoice: I call the light.
    Out of darkness, light. Ouf of silence, song. Ouf of the sun´s death, the birth of each year. Out of cold, fire. Out of death, life. Out of fear, courage to see the day. (Elizabeth Moon - The Deed of Paksenarrion)

  6. #6
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Regens and shields do stack for Neutral Sect.

    The only things that don't stack are:
    The same regens/shields, so two Nocturnal Benefics, or two Diurnal Benefics, if you have two ASTs. (WHM regens however do stack)
    AST's Nocturnal Shields and Scholar's Galvanise shields.

    Neutral Sect Shields do stack with SCH's, and Catalyse does stack with all of AST's shields.
    (1)

  7. #7
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    540
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    It's so annoying to heal with new AST. Don't want to touch it till it gets fixed tbh. It isn't even about the cards, just HEALING on it is BLAH.
    (10)

  8. #8
    Player
    Melikka's Avatar
    Join Date
    Jul 2015
    Posts
    17
    Character
    Neyria Apple
    World
    Ragnarok
    Main Class
    Conjurer Lv 30
    Thank you for putting all this in writing, OP
    These are exactly my feels.
    And let me just add: even with mouse over macros for easier distribution of cards, I screamed the whole time during sleeve draw.

    I have stopped playing AST as well.
    Maybe it would be better with potency increases, but for me they'd need to fundamentally change most of the class to really maybe enjoy playing it again.

    Oh and short edit since someone asked about the Jap. Community.
    Their Astro Thread is currently almost 500 pages long. My Japanese has deterioarted a lot, so I just dipped into a few messages there (also not used to the Japanese terms, so welp...), but all from what I saw it is pretty much along the lines of our discssions here in various threads. Heal potencies too low, card system etc.
    (18)
    Last edited by Melikka; 07-10-2019 at 07:22 PM.

  9. #9
    Player
    Almostward's Avatar
    Join Date
    May 2018
    Posts
    80
    Character
    Baidar Torgud
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Honestly I loved Astro even if its launch wasnt the best. I mained it through Stormblood, and buffed my allies to Doma and back. Now it feels lackluster, and not much going on.

    Thank OP for summing up how you felt about Astro. Many of us agree with you
    (11)

  10. #10
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    I'd be fine with AST lacking and being the crap healer that has to rely on their co-healer a lot end-game, if the buffs they provided remained fun and interesting, and had impact enough to off-set that and still make them worth bringing.

    Well, we know the reality.
    (2)

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