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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MeHeal View Post
    ...So of all the potencies and effect duration adjustments they could have made, you guys are fine with 100MP off of gravity?
    I'm sorry I'm new here, I didn't realize people were so comfortable with this pace.

    "Shadowbringers hasn't even come out yet! At least wait for the patch notes!"
    "It's just the patch notes! You need to actually try it first!"
    "It's only been one day! Get to level 80 before you judge!"
    "Of course you can't expect fixes in 2 weeks, wait for patch 5.05!"
    "Now that 5.05 they need to compile raid data first! Give them at least another month!"

    I guess that's one way to keep subscriptions up.
    I thought I was kidding about the one year thing, but peace out
    You're new here so you don't realise how this works.

    It's not that people are fine with this, it's that we know it's just not coming yet. This first set of adjustment is always more of "this isn't quite what we intended", it's not until after the raid series that we get the "ok, so this isn't working and the players hate this" adjustments.

    There are plenty of people complaining, and it's all the same things, so there's no way SE are going to just flat out ignore it. You just need to be patient.

    And it is 5.05 we're still waiting for, this is 5.01. If 5.05 comes and goes and there's been no adjustments, they've officially missed their deadline.
    (4)
    Last edited by Seraphor; 07-16-2019 at 04:43 PM.

  2. #2
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Random_Guy View Post
    as a scholar main i feel bad for you guys i'll admit our situation sucks in terms of playability but at least it can function cause of numbers and such. after what i have read here though it pretty much sounds unplayable or to the point it would never be worth it. i really hope you guys get some stuff to work with in a very soon patch/hotfix or whatever cause its sounds downright miserable from what's here. for anyone who still keeps sticking it out hoping things get better and sorry that you guys REALLY got the short end of the stick.
    It is not that ast is unplayable because it can do all content atm fine, it is that it's undesirable due to having weaker heals, weaker pdps and its card buffs are only good for pad runs (which are unpredictable due to rng \o/), anything else you are better off taking whm/sch due to safety and higher pdps.

    TBH i didn't even think they would lower Gravity mp so small surprise for that, don't expect anything more until 5.05-5.1 at this stage.
    (1)
    Guy butt is best butt <3

  3. #3
    Player
    Yakugami's Avatar
    Join Date
    May 2017
    Posts
    29
    Character
    Ivaldi Rose
    World
    Exodus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Cyrocco View Post

    But you're acting like a crazy Walmart Customer who needs to be taken care of now
    Quote Originally Posted by Seraphor View Post
    You just need to be patient.

    i mean

    i'm not going to agree with the way MeHeal put his arguments
    because, sure, it's a bit out there and "drama queen-y"

    but like

    you guys DO understand how long things like MCH went... the way they did, correct?
    i'm not trying to be a doomsayer, but this does count as a valid concern
    it isn't even just about "i need this fixed now" or "patience"

    it seemingly takes them years to get around to fixing garbage concepts to something as simple as RNG procs to your basic 123 combo

    -shrug-
    it's just a little disheartening sometimes

    this game has no "specs", you play one class one way the same as everyone else, which is fine, but it seems like that should be more of a reason to not... seem... so... "secondary" when it comes to the pacing of updates and balances for the game overall

    i mean, don't get me wrong, the fights, the story, the.... well, the everything, really, even down to the crafting classes, are all absolutely gorgeous and amazing, that's why i, as well as many others, are subbing to this game, as everything is just so top-notch

    it's just upsetting that the way that we play the actual game every time we log in, seems to have less.... oomph put into it than everything else
    (2)
    Last edited by Yakugami; 07-17-2019 at 03:54 AM.

  4. #4
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    i disagree with everything you said. just sounds like another "im crying healer attention thread and the ways you suggested to fix it would break the game beyond repair. more words doesnt mean quality
    (0)

  5. #5
    Player
    Random_Guy's Avatar
    Join Date
    Jul 2019
    Posts
    4
    Character
    Alucard Atre
    World
    Faerie
    Main Class
    Scholar Lv 78
    as a scholar main i feel bad for you guys i'll admit our situation sucks in terms of playability but at least it can function cause of numbers and such. after what i have read here though it pretty much sounds unplayable or to the point it would never be worth it. i really hope you guys get some stuff to work with in a very soon patch/hotfix or whatever cause its sounds downright miserable from what's here. for anyone who still keeps sticking it out hoping things get better and sorry that you guys REALLY got the short end of the stick.
    (1)

  6. #6
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I know I'm whining, but I really just can't play AST as it is NOW. It's awful. I tried levelling it, and just... It's awful. I really don't think anything should've necessarily changed from AST's previous play style. Major Arcana was fine. With the lack of TP, someone else would have to be in its place (even if bole = melee damage and spire = ranged damage as they deigned; they didn't have to turn ALL cards like that). There's no aoe (i.e. Royal Road) effects anymore, either, and guess what? DPS have aoe buffs for the team, so why doesn't AST have aoe buffs? Why don't we have our enhanced buffs, either? As I was lvel grinding I noticed more and more things were missing. It got to be to the point where I just could not play the class, and it was my main/favourite class for the past four years. I had no alternate classes until about a year ago.

    The new AST is a total inefficient joke of a class now. I don't want "new solutions/new compromises," I just want my old class with level 80 skills. Spoilt, I know. I just... can't believe how shitty they were towards healers this round. It hurts, Yoshi P. It hurts not-good.


    Here's hoping 5.05 will have decent class fixes. Fingers crossed.
    (6)
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.

  7. #7
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    with the twinning and the 2nd boss of eden out, it can give us some ideas of what could be a good thematic for ast, they seem to be wanting to move away from the time mage bits, but, lightspeed is still there... so ast might as well be the closest thing we have to a time mage and they should embrace it. (light years for stars light to reach us and all that reasoning)

    i am still leveling ast, but the issues are very apparent even early on. (and if anyone with common sense read the tooltips knows where the issues are)
    (2)

  8. #8
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    well... you all know that they will give the excuse "dont have time now for major reworks, wait till its too late for it, please look forward to it" or something... so the most viable changes would be numerical values and some other little extra things until they find "time" again to do it wrong, because they cant bother asking for their players input, even tho there are some amazing ideas in this thread.

    They seem to be wanting ast to be focused more on healing with gcds and the extra bit with ogcds, so i am just going all in into it, make their dps average, but give them decent buffing capabilities.

    -for small lazy changes, just bump all base cards damage % to 8% and 4%. for the minor arcana 10% or 0% (yes, you either play this right, or get nothing, this would at least make people think to use it instead of rushing to put it on someone since it would be a dps bonus anyway)

    - Essential dinigty: just give it some charges, ideally 4, but 3 could be decent.

    - Divination: like it was mentioned in this thread, just make it useable everytime the seals are ready, if in the end ast is still lacking, buff this to 10%

    - Collective unconscious: this is terrible now, just revert to the way it was before. or at least, buff that healing potency.

    - Celestial opposition: even worse D: why the hell the cd of this is so long? whm assize is so good and it is only 45s. increase the range of this to be like assize and buff the potencies all around, and of course the cd should be between 45 and 30s like whms and schs (having stun back would be nice).

    - Earthly star: every placed support action from the healers do something extra now, but not asts... well it should... can be whatever, regen, dmg reduction, whatever, but just give it another thing for while it is cooking in the ground.

    - Sleeve draw: y u do? just make it give stacks that grants X uses of draw with no time on it to use, or at least not a short time.

    - Celestial intersection: its cool, but still could do with a small buff. (maybe if the whole kit is buffed this might not need a buff?)

    - Horoscope: why is this a heal? ok, it can be a heal, but it has to do something else besides just healing, otherwise is just a copy of whms plenary. make it buff the heal of the aspected helios yes, but also buff the shield and regen effect they have. Restoring a bit of mp as well helps if the gcd healing is the goal.
    Arent horoscopes usually used by people as some sort of basic guidance? tbh this ability should be renamed and then, for future expansions, use the horoscope and zodiac theme to create new actions, maybe upgrade the cards to the zodiac system.

    - Neutral sect: first of all, this should have been called eclipse sect, would have been so much cooler. Second, some effects dont stack with other healers (shield), so, either make so they can stack on the same target, or double down on the sect they are.
    (2)

  9. #9
    Player
    Azeriel's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    10
    Character
    Rei Akiyama
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    I'm an AST player recently switched to WHM, because 5.0 absolutely destroyed the unique job I loved.

    Simplifying the cards mechanic is absolutely the worst thing they can do to this class. It's as if they didn't consult any AST players whatsoever before changing it. The reason I loved playing AST was because I feel like I have full control on all my skills including the buffs I want to throw. Yes, some cards are only useful when used with Royal Road or Spread, but that's the point of it.

    Spreading your Buff when you finally get that Spear or Balance was a fantastic feeling.

    I'm leveling all three healers a the same time right now and AST is absolutely my least favourite. They broke the job so much I could cry for it.

    Divination CD is way too long to be even remotely useful, Sleeve Draw is basically useless now that I even forgot it exist sometimes.

    AST was fun to play, now it's just cancerous.
    (14)
    Last edited by Azeriel; 07-21-2019 at 02:45 AM.

  10. #10
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    I mained AST from HW until now.

    I now main Dancer :/

    Some people might enjoy the new AST, but so far it doesn't seem like many do...their representation is extremely low. I rarely see them in dungeons or end game content atm...mostly just WHM everywhere with some SCH sprinkled in here and there.

    The job is borked imo, and no longer fun to play and lagging way behind WHM. AST rDPS + pDPS contribution doesn't seem like it even gets close to how much personal DPS a WHM brings, along with WHM's stronger heals it seems like it just leaves AST as too weak to bother with.

    I know WHM had it bad for awhile too so I am glad WHM is in a good place (I mained WHM in 2.0 and it probably will be sort of fun to play it again especially since it is so powerful right now), but ...the goal should be ALL healers in a good place, fun to play, and a decent level of balance...this isn't it.


    I notice some people also like to reply with stuff like "oh yeah like fishing for balance was so fun", whenever people complain about new AST....

    Uh....all you do now is keep fishing till you get one of each seal...same thing....
    (18)
    Last edited by Miste; 07-21-2019 at 08:15 AM.

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