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  1. #21
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by MOZZYSTAR View Post
    Only issue with chemist is that it's basically the (Al)chemist class right now, with the Alchemist class being able to make potions for healing, buffing, debuffing, etc. It's just not a battle class. It'd be a little weird/redundant to have two alchemic classes.
    It isn't really that big a deal, most people who want Chemist aren't going to think its weird that we already have Alchemist as a DoH. Plus (Al)Chemist has worked well for battle in other games its been a part of, in fact for X-2 it was my go to for healing.

    Personally my only problem with this concept is the "edgy" armor part, I get that people want something different from the current healer standard but that just seems to be trying to hard at being different. But nothing wrong with wanting something new design wise.

    ...I also have had my own thoughts on Chemist, namely that its heals would actually use the Duty Action now that we have two instead of one. When you load in with Chemist healer everyone starts with 1 standard potion, the Chemist can make more of varying types to "throw out" at targeted people or the whole group with certain skills being an immediate but less potent effect. The big problem with this being that it requires the other players to use the action to heal themselves and not, say, blame the Chemist for not healing them when they were in fact playing as (I) intended. I, uh, just wanted to throw this out there.
    (1)
    Last edited by Dualblade; 07-10-2019 at 01:41 PM.

  2. #22
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    so basically chemist lol

    i mean, garlemald cant use magic so its obvious their way of healing is using tool, basically like us people in real world.

    i just assume something like a backpack full with stuff like potion to throw, syringe, a turret like contraption that work as AOE regen, a staff with portable mana pack attached to it to heal, maybe even something like AED done in garlemald design lol
    (1)

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